1<refentry id="vidioc-g-fbuf">
2  <refmeta>
3    <refentrytitle>ioctl VIDIOC_G_FBUF, VIDIOC_S_FBUF</refentrytitle>
4    &manvol;
5  </refmeta>
6
7  <refnamediv>
8    <refname>VIDIOC_G_FBUF</refname>
9    <refname>VIDIOC_S_FBUF</refname>
10    <refpurpose>Get or set frame buffer overlay parameters</refpurpose>
11  </refnamediv>
12
13  <refsynopsisdiv>
14    <funcsynopsis>
15      <funcprototype>
16	<funcdef>int <function>ioctl</function></funcdef>
17	<paramdef>int <parameter>fd</parameter></paramdef>
18	<paramdef>int <parameter>request</parameter></paramdef>
19	<paramdef>struct v4l2_framebuffer *<parameter>argp</parameter></paramdef>
20      </funcprototype>
21    </funcsynopsis>
22    <funcsynopsis>
23      <funcprototype>
24	<funcdef>int <function>ioctl</function></funcdef>
25	<paramdef>int <parameter>fd</parameter></paramdef>
26	<paramdef>int <parameter>request</parameter></paramdef>
27	<paramdef>const struct v4l2_framebuffer *<parameter>argp</parameter></paramdef>
28      </funcprototype>
29    </funcsynopsis>
30  </refsynopsisdiv>
31
32  <refsect1>
33    <title>Arguments</title>
34
35    <variablelist>
36      <varlistentry>
37	<term><parameter>fd</parameter></term>
38	<listitem>
39	  <para>&fd;</para>
40	</listitem>
41      </varlistentry>
42      <varlistentry>
43	<term><parameter>request</parameter></term>
44	<listitem>
45	  <para>VIDIOC_G_FBUF, VIDIOC_S_FBUF</para>
46	</listitem>
47      </varlistentry>
48      <varlistentry>
49	<term><parameter>argp</parameter></term>
50	<listitem>
51	  <para></para>
52	</listitem>
53      </varlistentry>
54    </variablelist>
55  </refsect1>
56
57  <refsect1>
58    <title>Description</title>
59
60    <para>Applications can use the <constant>VIDIOC_G_FBUF</constant> and
61<constant>VIDIOC_S_FBUF</constant> ioctl to get and set the
62framebuffer parameters for a <link linkend="overlay">Video
63Overlay</link> or <link linkend="osd">Video Output Overlay</link>
64(OSD). The type of overlay is implied by the device type (capture or
65output device) and can be determined with the &VIDIOC-QUERYCAP; ioctl.
66One <filename>/dev/videoN</filename> device must not support both
67kinds of overlay.</para>
68
69    <para>The V4L2 API distinguishes destructive and non-destructive
70overlays. A destructive overlay copies captured video images into the
71video memory of a graphics card. A non-destructive overlay blends
72video images into a VGA signal or graphics into a video signal.
73<wordasword>Video Output Overlays</wordasword> are always
74non-destructive.</para>
75
76    <para>To get the current parameters applications call the
77<constant>VIDIOC_G_FBUF</constant> ioctl with a pointer to a
78<structname>v4l2_framebuffer</structname> structure. The driver fills
79all fields of the structure or returns an &EINVAL; when overlays are
80not supported.</para>
81
82    <para>To set the parameters for a <wordasword>Video Output
83Overlay</wordasword>, applications must initialize the
84<structfield>flags</structfield> field of a struct
85<structname>v4l2_framebuffer</structname>. Since the framebuffer is
86implemented on the TV card all other parameters are determined by the
87driver. When an application calls <constant>VIDIOC_S_FBUF</constant>
88with a pointer to this structure, the driver prepares for the overlay
89and returns the framebuffer parameters as
90<constant>VIDIOC_G_FBUF</constant> does, or it returns an error
91code.</para>
92
93    <para>To set the parameters for a <wordasword>non-destructive
94Video Overlay</wordasword>, applications must initialize the
95<structfield>flags</structfield> field, the
96<structfield>fmt</structfield> substructure, and call
97<constant>VIDIOC_S_FBUF</constant>. Again the driver prepares for the
98overlay and returns the framebuffer parameters as
99<constant>VIDIOC_G_FBUF</constant> does, or it returns an error
100code.</para>
101
102    <para>For a <wordasword>destructive Video Overlay</wordasword>
103applications must additionally provide a
104<structfield>base</structfield> address. Setting up a DMA to a
105random memory location can jeopardize the system security, its
106stability or even damage the hardware, therefore only the superuser
107can set the parameters for a destructive video overlay.</para>
108
109    <!-- NB v4l2_pix_format is also specified in pixfmt.sgml.-->
110
111    <table pgwide="1" frame="none" id="v4l2-framebuffer">
112      <title>struct <structname>v4l2_framebuffer</structname></title>
113      <tgroup cols="4">
114	&cs-ustr;
115	<tbody valign="top">
116	  <row>
117	    <entry>__u32</entry>
118	    <entry><structfield>capability</structfield></entry>
119	    <entry></entry>
120	    <entry>Overlay capability flags set by the driver, see
121<xref linkend="framebuffer-cap" />.</entry>
122	  </row>
123	  <row>
124	    <entry>__u32</entry>
125	    <entry><structfield>flags</structfield></entry>
126	    <entry></entry>
127	    <entry>Overlay control flags set by application and
128driver, see <xref linkend="framebuffer-flags" /></entry>
129	  </row>
130	  <row>
131	    <entry>void *</entry>
132	    <entry><structfield>base</structfield></entry>
133	    <entry></entry>
134	    <entry>Physical base address of the framebuffer,
135that is the address of the pixel in the top left corner of the
136framebuffer.<footnote><para>A physical base address may not suit all
137platforms. GK notes in theory we should pass something like PCI device
138+ memory region + offset instead. If you encounter problems please
139discuss on the linux-media mailing list: &v4l-ml;.</para></footnote></entry>
140	  </row>
141	  <row>
142	    <entry></entry>
143	    <entry></entry>
144	    <entry></entry>
145	    <entry>This field is irrelevant to
146<wordasword>non-destructive Video Overlays</wordasword>. For
147<wordasword>destructive Video Overlays</wordasword> applications must
148provide a base address. The driver may accept only base addresses
149which are a multiple of two, four or eight bytes. For
150<wordasword>Video Output Overlays</wordasword> the driver must return
151a valid base address, so applications can find the corresponding Linux
152framebuffer device (see <xref linkend="osd" />).</entry>
153	  </row>
154	  <row>
155	    <entry>struct</entry>
156	    <entry><structfield>fmt</structfield></entry>
157	    <entry></entry>
158	    <entry>Layout of the frame buffer.</entry>
159	  </row>
160	  <row>
161	    <entry></entry>
162	    <entry>__u32</entry>
163	    <entry><structfield>width</structfield></entry>
164	    <entry>Width of the frame buffer in pixels.</entry>
165	  </row>
166	  <row>
167	    <entry></entry>
168	    <entry>__u32</entry>
169	    <entry><structfield>height</structfield></entry>
170	    <entry>Height of the frame buffer in pixels.</entry>
171	  </row>
172	  <row>
173	    <entry></entry>
174	    <entry>__u32</entry>
175	    <entry><structfield>pixelformat</structfield></entry>
176	    <entry>The pixel format of the
177framebuffer.</entry>
178	  </row>
179	  <row>
180	    <entry></entry>
181	    <entry></entry>
182	    <entry></entry>
183	    <entry>For <wordasword>non-destructive Video
184Overlays</wordasword> this field only defines a format for the
185&v4l2-window; <structfield>chromakey</structfield> field.</entry>
186	  </row>
187	  <row>
188	    <entry></entry>
189	    <entry></entry>
190	    <entry></entry>
191	    <entry>For <wordasword>destructive Video
192Overlays</wordasword> applications must initialize this field. For
193<wordasword>Video Output Overlays</wordasword> the driver must return
194a valid format.</entry>
195	  </row>
196	  <row>
197	    <entry></entry>
198	    <entry></entry>
199	    <entry></entry>
200	    <entry>Usually this is an RGB format (for example
201<link linkend="V4L2-PIX-FMT-RGB565"><constant>V4L2_PIX_FMT_RGB565</constant></link>)
202but YUV formats (only packed YUV formats when chroma keying is used,
203not including <constant>V4L2_PIX_FMT_YUYV</constant> and
204<constant>V4L2_PIX_FMT_UYVY</constant>) and the
205<constant>V4L2_PIX_FMT_PAL8</constant> format are also permitted. The
206behavior of the driver when an application requests a compressed
207format is undefined. See <xref linkend="pixfmt" /> for information on
208pixel formats.</entry>
209	  </row>
210	  <row>
211	    <entry></entry>
212	    <entry>&v4l2-field;</entry>
213	    <entry><structfield>field</structfield></entry>
214	    <entry>Drivers and applications shall ignore this field.
215If applicable, the field order is selected with the &VIDIOC-S-FMT;
216ioctl, using the <structfield>field</structfield> field of
217&v4l2-window;.</entry>
218	  </row>
219	  <row>
220	    <entry></entry>
221	    <entry>__u32</entry>
222	    <entry><structfield>bytesperline</structfield></entry>
223	    <entry>Distance in bytes between the leftmost pixels in
224two adjacent lines.</entry>
225	  </row>
226	  <row>
227	    <entry spanname="hspan"><para>This field is irrelevant to
228<wordasword>non-destructive Video
229Overlays</wordasword>.</para><para>For <wordasword>destructive Video
230Overlays</wordasword> both applications and drivers can set this field
231to request padding bytes at the end of each line. Drivers however may
232ignore the requested value, returning <structfield>width</structfield>
233times bytes-per-pixel or a larger value required by the hardware. That
234implies applications can just set this field to zero to get a
235reasonable default.</para><para>For <wordasword>Video Output
236Overlays</wordasword> the driver must return a valid
237value.</para><para>Video hardware may access padding bytes, therefore
238they must reside in accessible memory. Consider for example the case
239where padding bytes after the last line of an image cross a system
240page boundary. Capture devices may write padding bytes, the value is
241undefined. Output devices ignore the contents of padding
242bytes.</para><para>When the image format is planar the
243<structfield>bytesperline</structfield> value applies to the first
244plane and is divided by the same factor as the
245<structfield>width</structfield> field for the other planes. For
246example the Cb and Cr planes of a YUV 4:2:0 image have half as many
247padding bytes following each line as the Y plane. To avoid ambiguities
248drivers must return a <structfield>bytesperline</structfield> value
249rounded up to a multiple of the scale factor.</para></entry>
250	  </row>
251	  <row>
252	    <entry></entry>
253	    <entry>__u32</entry>
254	    <entry><structfield>sizeimage</structfield></entry>
255	    <entry><para>This field is irrelevant to
256<wordasword>non-destructive Video Overlays</wordasword>. For
257<wordasword>destructive Video Overlays</wordasword> applications must
258initialize this field. For <wordasword>Video Output
259Overlays</wordasword> the driver must return a valid
260format.</para><para>Together with <structfield>base</structfield> it
261defines the framebuffer memory accessible by the
262driver.</para></entry>
263	  </row>
264	  <row>
265	    <entry></entry>
266	    <entry>&v4l2-colorspace;</entry>
267	    <entry><structfield>colorspace</structfield></entry>
268	    <entry>This information supplements the
269<structfield>pixelformat</structfield> and must be set by the driver,
270see <xref linkend="colorspaces" />.</entry>
271	  </row>
272	  <row>
273	    <entry></entry>
274	    <entry>__u32</entry>
275	    <entry><structfield>priv</structfield></entry>
276	    <entry>Reserved. Drivers and applications must set this field to
277zero.</entry>
278	  </row>
279	</tbody>
280      </tgroup>
281    </table>
282
283    <table pgwide="1" frame="none" id="framebuffer-cap">
284      <title>Frame Buffer Capability Flags</title>
285      <tgroup cols="3">
286	&cs-def;
287	<tbody valign="top">
288	  <row>
289	    <entry><constant>V4L2_FBUF_CAP_EXTERNOVERLAY</constant></entry>
290	    <entry>0x0001</entry>
291	    <entry>The device is capable of non-destructive overlays.
292When the driver clears this flag, only destructive overlays are
293supported. There are no drivers yet which support both destructive and
294non-destructive overlays. Video Output Overlays are in practice always
295non-destructive.</entry>
296	  </row>
297	  <row>
298	    <entry><constant>V4L2_FBUF_CAP_CHROMAKEY</constant></entry>
299	    <entry>0x0002</entry>
300	    <entry>The device supports clipping by chroma-keying the
301images. That is, image pixels replace pixels in the VGA or video
302signal only where the latter assume a certain color. Chroma-keying
303makes no sense for destructive overlays.</entry>
304	  </row>
305	  <row>
306	    <entry><constant>V4L2_FBUF_CAP_LIST_CLIPPING</constant></entry>
307	    <entry>0x0004</entry>
308	    <entry>The device supports clipping using a list of clip
309rectangles.</entry>
310	  </row>
311	  <row>
312	    <entry><constant>V4L2_FBUF_CAP_BITMAP_CLIPPING</constant></entry>
313	    <entry>0x0008</entry>
314	    <entry>The device supports clipping using a bit mask.</entry>
315	  </row>
316	  <row>
317	    <entry><constant>V4L2_FBUF_CAP_LOCAL_ALPHA</constant></entry>
318	    <entry>0x0010</entry>
319	    <entry>The device supports clipping/blending using the
320alpha channel of the framebuffer or VGA signal. Alpha blending makes
321no sense for destructive overlays.</entry>
322	  </row>
323	  <row>
324	    <entry><constant>V4L2_FBUF_CAP_GLOBAL_ALPHA</constant></entry>
325	    <entry>0x0020</entry>
326	    <entry>The device supports alpha blending using a global
327alpha value. Alpha blending makes no sense for destructive overlays.</entry>
328	  </row>
329	  <row>
330	    <entry><constant>V4L2_FBUF_CAP_LOCAL_INV_ALPHA</constant></entry>
331	    <entry>0x0040</entry>
332	    <entry>The device supports clipping/blending using the
333inverted alpha channel of the framebuffer or VGA signal. Alpha
334blending makes no sense for destructive overlays.</entry>
335	  </row>
336	  <row>
337	    <entry><constant>V4L2_FBUF_CAP_SRC_CHROMAKEY</constant></entry>
338	    <entry>0x0080</entry>
339	    <entry>The device supports Source Chroma-keying. Video pixels
340with the chroma-key colors are replaced by framebuffer pixels, which is exactly opposite of
341<constant>V4L2_FBUF_CAP_CHROMAKEY</constant></entry>
342	  </row>
343	</tbody>
344      </tgroup>
345    </table>
346
347    <table pgwide="1" frame="none" id="framebuffer-flags">
348      <title>Frame Buffer Flags</title>
349      <tgroup cols="3">
350	&cs-def;
351	<tbody valign="top">
352	  <row>
353	    <entry><constant>V4L2_FBUF_FLAG_PRIMARY</constant></entry>
354	    <entry>0x0001</entry>
355	    <entry>The framebuffer is the primary graphics surface.
356In other words, the overlay is destructive. This flag is typically set by any
357driver that doesn't have the <constant>V4L2_FBUF_CAP_EXTERNOVERLAY</constant>
358capability and it is cleared otherwise.</entry>
359	  </row>
360	  <row>
361	    <entry><constant>V4L2_FBUF_FLAG_OVERLAY</constant></entry>
362	    <entry>0x0002</entry>
363	    <entry>If this flag is set for a video capture device, then the
364driver will set the initial overlay size to cover the full framebuffer size,
365otherwise the existing overlay size (as set by &VIDIOC-S-FMT;) will be used.
366
367Only one video capture driver (bttv) supports this flag. The use of this flag
368for capture devices is deprecated. There is no way to detect which drivers
369support this flag, so the only reliable method of setting the overlay size is
370through &VIDIOC-S-FMT;.
371
372If this flag is set for a video output device, then the video output overlay
373window is relative to the top-left corner of the framebuffer and restricted
374to the size of the framebuffer. If it is cleared, then the video output
375overlay window is relative to the video output display.
376            </entry>
377	  </row>
378	  <row>
379	    <entry><constant>V4L2_FBUF_FLAG_CHROMAKEY</constant></entry>
380	    <entry>0x0004</entry>
381	    <entry>Use chroma-keying. The chroma-key color is
382determined by the <structfield>chromakey</structfield> field of
383&v4l2-window; and negotiated with the &VIDIOC-S-FMT; ioctl, see <xref
384		linkend="overlay" />
385and
386	    <xref linkend="osd" />.</entry>
387	  </row>
388	  <row>
389	    <entry spanname="hspan">There are no flags to enable
390clipping using a list of clip rectangles or a bitmap. These methods
391are negotiated with the &VIDIOC-S-FMT; ioctl, see <xref
392		linkend="overlay" /> and <xref linkend="osd" />.</entry>
393	  </row>
394	  <row>
395	    <entry><constant>V4L2_FBUF_FLAG_LOCAL_ALPHA</constant></entry>
396	    <entry>0x0008</entry>
397	    <entry>Use the alpha channel of the framebuffer to clip or
398blend framebuffer pixels with video images. The blend
399function is: output = framebuffer pixel * alpha + video pixel * (1 -
400alpha). The actual alpha depth depends on the framebuffer pixel
401format.</entry>
402	  </row>
403	  <row>
404	    <entry><constant>V4L2_FBUF_FLAG_GLOBAL_ALPHA</constant></entry>
405	    <entry>0x0010</entry>
406	    <entry>Use a global alpha value to blend the framebuffer
407with video images. The blend function is: output = (framebuffer pixel
408* alpha + video pixel * (255 - alpha)) / 255. The alpha value is
409determined by the <structfield>global_alpha</structfield> field of
410&v4l2-window; and negotiated with the &VIDIOC-S-FMT; ioctl, see <xref
411		linkend="overlay" />
412and <xref linkend="osd" />.</entry>
413	  </row>
414	  <row>
415	    <entry><constant>V4L2_FBUF_FLAG_LOCAL_INV_ALPHA</constant></entry>
416	    <entry>0x0020</entry>
417	    <entry>Like
418<constant>V4L2_FBUF_FLAG_LOCAL_ALPHA</constant>, use the alpha channel
419of the framebuffer to clip or blend framebuffer pixels with video
420images, but with an inverted alpha value. The blend function is:
421output = framebuffer pixel * (1 - alpha) + video pixel * alpha. The
422actual alpha depth depends on the framebuffer pixel format.</entry>
423	  </row>
424	  <row>
425	    <entry><constant>V4L2_FBUF_FLAG_SRC_CHROMAKEY</constant></entry>
426	    <entry>0x0040</entry>
427	    <entry>Use source chroma-keying. The source chroma-key color is
428determined by the <structfield>chromakey</structfield> field of
429&v4l2-window; and negotiated with the &VIDIOC-S-FMT; ioctl, see <xref
430linkend="overlay" /> and <xref linkend="osd" />.
431Both chroma-keying are mutual exclusive to each other, so same
432<structfield>chromakey</structfield> field of &v4l2-window; is being used.</entry>
433	  </row>
434	</tbody>
435      </tgroup>
436    </table>
437  </refsect1>
438
439  <refsect1>
440    &return-value;
441
442    <variablelist>
443      <varlistentry>
444	<term><errorcode>EPERM</errorcode></term>
445	<listitem>
446	  <para><constant>VIDIOC_S_FBUF</constant> can only be called
447by a privileged user to negotiate the parameters for a destructive
448overlay.</para>
449	</listitem>
450      </varlistentry>
451      <varlistentry>
452	<term><errorcode>EINVAL</errorcode></term>
453	<listitem>
454	  <para>The <constant>VIDIOC_S_FBUF</constant> parameters are unsuitable.</para>
455	</listitem>
456      </varlistentry>
457    </variablelist>
458  </refsect1>
459</refentry>
460