Searched refs:paid (Results 1 – 6 of 6) sorted by relevance
97 unsigned char paid; /* PER access identification */ member
37 OFFSET(__THREAD_per_paid, thread_struct, per_event.paid); in main()
172 child->thread.per_event.paid << (BITS_PER_LONG - 8); in __peek_user_per()557 return (__u32) child->thread.per_event.paid << 24; in __peek_user_per_compat()
120 has to be paid for this optimization is the need to add up the per cpu
253 available options will likely be paid back many times over in short order.
81 Supported: Someone is actually paid to look after this.