Searched refs:ns558 (Results 1 – 8 of 8) sorted by relevance
47 struct ns558 { struct68 struct ns558 *ns558; in ns558_isa_probe() argument142 ns558 = kzalloc(sizeof(struct ns558), GFP_KERNEL); in ns558_isa_probe()144 if (!ns558 || !port) { in ns558_isa_probe()147 kfree(ns558); in ns558_isa_probe()152 ns558->io = io; in ns558_isa_probe()153 ns558->size = 1 << i; in ns558_isa_probe()154 ns558->gameport = port; in ns558_isa_probe()162 list_add(&ns558->node, &ns558_list); in ns558_isa_probe()200 struct ns558 *ns558; in ns558_pnp_probe() local[all …]
11 obj-$(CONFIG_GAMEPORT_NS558) += ns558.o
32 module will be called ns558.
15 independent module (ns558). Meanwhile, the ALSA PCI drivers have the77 support, so you don't have to load ns558 module. Just load "joydev"85 Instead, you need to load "ns558" module in addition to "joydev" and
1141 motherboard has these devices, use the ns558 or snd-mpu401
25 needed code have been moved to one separate file cs461x.c like ns558.c27 ISA or PnP ISA cards supported. AFAIK the ns558 have support for Crystal
144 Trigger. This function should trigger the ns558 oneshots. If set to NULL,149 Read the buttons and ns558 oneshot bits. If set to NULL, inb(io) will be
93 modprobe ns558111 above input joydev ns558 analog406 emu10k1-gp.c module for it instead of the normal ns558.c one.