Searched refs:played (Results 1 - 33 of 33) sorted by relevance

/linux-4.1.27/drivers/media/platform/vivid/
H A Dvivid-rds-gen.h27 * 57 groups only when necessary and it will just be played continuously.
/linux-4.1.27/drivers/input/joystick/iforce/
H A Diforce.h59 #define FF_CORE_IS_PLAYED 3 /* Effect is currently being played */
60 #define FF_CORE_SHOULD_PLAY 4 /* User wants the effect to be played */
/linux-4.1.27/sound/drivers/
H A Dpcm-indirect2.c185 * the first zeros means, the last bytes were played. snd_pcm_indirect2_increase_min_periods()
267 * bytes which are ready to "be transferred to HW"/"played" snd_pcm_indirect2_playback_transfer()
382 /* hardware played some bytes, so there is room again (in fifo) */ snd_pcm_indirect2_playback_interrupt()
H A Dpcm-indirect2.h76 * to be as much bytes which were played. So sw_io will stay behind
/linux-4.1.27/include/uapi/linux/dvb/
H A Daudio.h127 * The PTS should belong to the currently played
H A Dvideo.h261 * The PTS should belong to the currently played
/linux-4.1.27/sound/parisc/
H A Dharmony.c473 unsigned long played; snd_harmony_playback_pointer() local
482 played = pcuradd - h->pbuf.addr; snd_harmony_playback_pointer()
486 pcuradd, h->pbuf.addr, played); snd_harmony_playback_pointer()
493 return bytes_to_frames(rt, played); snd_harmony_playback_pointer()
/linux-4.1.27/sound/oss/dmasound/
H A Ddmasound_paula.c467 * to be played are already wiped out. AmiPlayNextFrame()
532 /* Increase threshold: frame 1 is already being played */ AmiPlay()
577 /* Increase threshold: frame 1 is already being played */ AmiInterrupt()
H A Ddmasound_atari.c1173 * to be played are already wiped out. AtaPlayNextFrame()
1182 be played, we might lose one byte here. (TO DO) */ AtaPlayNextFrame()
1193 * instead, may be 0, 1 (currently being played) or 2 (pre-programmed). AtaPlay()
1242 /* there's already a frame being played so we may only stuff AtaPlay()
1295 * frame will be played more than once and the situation will recover AtaInterrupt()
1314 * played. If write_sq.count==1 and write_sq.active==1 that AtaInterrupt()
H A Ddmasound_q40.c408 * to be played are already wiped out. Q40PlayNextFrame()
/linux-4.1.27/sound/pci/emu10k1/
H A Dp16v.h97 #define PLAYBACK_LIST_PTR 0x02 /* Pointer to the current period being played */
178 #define PLAYBACK_LAST_SAMPLE 0x20 /* The sample currently being played. Read only */
H A Demu10k1x.c116 #define PLAYBACK_LIST_PTR 0x02 /* Pointer to the current period being played */
129 /* From 0x20 - 0x3f, last samples played on each channel */
/linux-4.1.27/arch/ia64/lib/
H A Dclear_user.S74 // We could have played with the predicates to use the extra
/linux-4.1.27/sound/soc/au1x/
H A Ddbdma2.c53 unsigned long pos; /* current byte position being played */
/linux-4.1.27/sound/oss/
H A Daudio.c511 /* Compute number of bytes that have been played */ audio_ioctl()
929 /* Compute number of bytes that have been played */ dma_ioctl()
H A Ddmabuf.c346 * First wait until the current fragment has been played completely dma_reset_output()
H A Dsequencer.c736 * 0 = normal event played. play_event()
/linux-4.1.27/drivers/misc/
H A Dcs5535-mfgpt.c249 * Jordan tells me that he and Mitch once played w/ it, but it's unclear
/linux-4.1.27/drivers/isdn/mISDN/
H A Ddsp_core.c130 * Not receiving is useful if only announcements are played. Not sending is
133 * will be played without cpu load. Small PBXs and NT-Mode applications will
894 /* send data to tx-buffer (if no tone is played) */ dsp_function()
/linux-4.1.27/arch/alpha/kernel/
H A Dentry.S222 /* reload the registers after the exception code played. */
/linux-4.1.27/scripts/basic/
H A Dfixdep.c26 * So we play the same trick that "mkdep" played before. We replace
/linux-4.1.27/sound/sh/
H A Daica.c315 /* Have we played out an additional period? */ aica_period_elapsed()
/linux-4.1.27/sound/pci/ca0106/
H A Dca0106.h188 #define PLAYBACK_LIST_PTR 0x02 /* Pointer to the current period being played */
210 #define PLAYBACK_LAST_SAMPLE 0x20 /* The sample currently being played */
/linux-4.1.27/include/uapi/linux/
H A Dsoundcard.h252 * which is heard if the sample is played using the base_freq as the
658 * be played during the "pause" after the underrun.
H A Dixjuser.h326 * cadence can be played at a time. It is possible to build complex
H A Dvideodev2.h1175 of six. These formats can be optionally played at 1 / 1.001 speed.
/linux-4.1.27/sound/pci/asihpi/
H A Dhpi_internal.h748 /* OutStream - samples played,
/linux-4.1.27/arch/blackfin/mach-common/
H A Dentry.S627 * preempt the current domain while the pipeline log is being played
/linux-4.1.27/sound/usb/
H A Dpcm.c1505 /* update delay with exact number of samples played */ retire_playback_urb()
/linux-4.1.27/drivers/parisc/
H A Dlba_pci.c1349 * maybe L-class too but I've never played with it there. lba_hw_init()
/linux-4.1.27/Documentation/cdrom/
H A Dcdrom-standard.tex438 played back. The value of $speed$ specifies the head-speed of the
/linux-4.1.27/sound/pci/
H A Dcmipci.c1328 * Apparently, the samples last played on channel A stay in some buffer, even
/linux-4.1.27/kernel/
H A Dmodule.c2933 * Flush the instruction cache, since we've played with text. flush_module_icache()

Completed in 1416 milliseconds