Searched refs:num_fx (Results 1 – 1 of 1) sorted by relevance
3391 int num_fx = OUT_EFFECTS_COUNT + IN_EFFECTS_COUNT; in ca0132_effects_set() local3395 if ((idx < 0) || (idx >= num_fx)) in ca0132_effects_set()3933 int i, num_fx; in ca0132_build_controls() local3946 num_fx = OUT_EFFECTS_COUNT + IN_EFFECTS_COUNT; in ca0132_build_controls()3947 for (i = 0; i < num_fx; i++) { in ca0132_build_controls()4269 int num_fx; in ca0132_setup_defaults() local4276 num_fx = OUT_EFFECTS_COUNT + IN_EFFECTS_COUNT + 1; in ca0132_setup_defaults()4277 for (idx = 0; idx < num_fx; idx++) { in ca0132_setup_defaults()4499 int num_fx; in ca0132_init_chip() local4519 num_fx = OUT_EFFECTS_COUNT + IN_EFFECTS_COUNT; in ca0132_init_chip()[all …]