Searched refs:hangcheck_fence (Results 1 – 2 of 2) sorted by relevance
299 if (fence != gpu->hangcheck_fence) { in hangcheck_handler()301 gpu->hangcheck_fence = fence; in hangcheck_handler()304 gpu->hangcheck_fence = fence; in hangcheck_handler()315 if (gpu->submitted_fence > gpu->hangcheck_fence) in hangcheck_handler()
120 uint32_t hangcheck_fence; member