Searched refs:tile_pass (Results 1 – 1 of 1) sorted by relevance
1835 int tile_pass = 0; in drm_target_preferred() local1850 if (tile_pass == 0 && fb_helper_conn->connector->has_tile) in drm_target_preferred()1853 if (tile_pass == 1) { in drm_target_preferred()1859 if (fb_helper_conn->connector->tile_h_loc != tile_pass -1 && in drm_target_preferred()1860 fb_helper_conn->connector->tile_v_loc != tile_pass - 1) in drm_target_preferred()1890 tile_pass++; in drm_target_preferred()