Searched refs:tcp_state (Results 1 – 1 of 1) sorted by relevance
3373 u8 tcp_state; in nes_terminate_connection() local3384 tcp_state = (aeq_info & NES_AEQE_TCP_STATE_MASK) >> NES_AEQE_TCP_STATE_SHIFT; in nes_terminate_connection()3398 nesqp->hw_tcp_state = tcp_state; in nes_terminate_connection()3424 u8 tcp_state; in nes_terminate_send_fin() local3429 tcp_state = (aeq_info & NES_AEQE_TCP_STATE_MASK) >> NES_AEQE_TCP_STATE_SHIFT; in nes_terminate_send_fin()3435 nesqp->hw_tcp_state = tcp_state; in nes_terminate_send_fin()3552 u8 tcp_state; in nes_process_iwarp_aeqe() local3570 tcp_state = (aeq_info & NES_AEQE_TCP_STATE_MASK) >> NES_AEQE_TCP_STATE_SHIFT; in nes_process_iwarp_aeqe()3576 nes_tcp_state_str[tcp_state], nes_iwarp_state_str[iwarp_state]); in nes_process_iwarp_aeqe()3592 if ((tcp_state == NES_AEQE_TCP_STATE_CLOSE_WAIT) && in nes_process_iwarp_aeqe()[all …]