Searched refs:swizzled (Results 1 – 12 of 12) sorted by relevance
268 * below are basically de-swizzled numbers.273 0x0 0x0 0x0 0x1 &UIC3 0x0 0x4 /* swizzled int A */274 0x0 0x0 0x0 0x2 &UIC3 0x1 0x4 /* swizzled int B */275 0x0 0x0 0x0 0x3 &UIC3 0x2 0x4 /* swizzled int C */276 0x0 0x0 0x0 0x4 &UIC3 0x3 0x4 /* swizzled int D */>;309 * below are basically de-swizzled numbers.314 0x0 0x0 0x0 0x1 &UIC3 0x4 0x4 /* swizzled int A */315 0x0 0x0 0x0 0x2 &UIC3 0x5 0x4 /* swizzled int B */316 0x0 0x0 0x0 0x3 &UIC3 0x6 0x4 /* swizzled int C */317 0x0 0x0 0x0 0x4 &UIC3 0x7 0x4 /* swizzled int D */>;[all …]
352 * below are basically de-swizzled numbers.357 0x0 0x0 0x0 0x1 &UIC3 0x0 0x4 /* swizzled int A */358 0x0 0x0 0x0 0x2 &UIC3 0x1 0x4 /* swizzled int B */359 0x0 0x0 0x0 0x3 &UIC3 0x2 0x4 /* swizzled int C */360 0x0 0x0 0x0 0x4 &UIC3 0x3 0x4 /* swizzled int D */>;393 * below are basically de-swizzled numbers.398 0x0 0x0 0x0 0x1 &UIC3 0x4 0x4 /* swizzled int A */399 0x0 0x0 0x0 0x2 &UIC3 0x5 0x4 /* swizzled int B */400 0x0 0x0 0x0 0x3 &UIC3 0x6 0x4 /* swizzled int C */401 0x0 0x0 0x0 0x4 &UIC3 0x7 0x4 /* swizzled int D */>;[all …]
301 * below are basically de-swizzled numbers.306 0x0 0x0 0x0 0x1 &UIC2 0x0 0x4 /* swizzled int A */307 0x0 0x0 0x0 0x2 &UIC2 0x1 0x4 /* swizzled int B */308 0x0 0x0 0x0 0x3 &UIC2 0x2 0x4 /* swizzled int C */309 0x0 0x0 0x0 0x4 &UIC2 0x3 0x4 /* swizzled int D */>;342 * below are basically de-swizzled numbers.347 0x0 0x0 0x0 0x1 &UIC2 0xb 0x4 /* swizzled int A */348 0x0 0x0 0x0 0x2 &UIC2 0xc 0x4 /* swizzled int B */349 0x0 0x0 0x0 0x3 &UIC2 0xd 0x4 /* swizzled int C */350 0x0 0x0 0x0 0x4 &UIC2 0xe 0x4 /* swizzled int D */>;
348 * below are basically de-swizzled numbers.353 0x0 0x0 0x0 0x1 &UIC3 0x0 0x4 /* swizzled int A */354 0x0 0x0 0x0 0x2 &UIC3 0x1 0x4 /* swizzled int B */355 0x0 0x0 0x0 0x3 &UIC3 0x2 0x4 /* swizzled int C */356 0x0 0x0 0x0 0x4 &UIC3 0x3 0x4 /* swizzled int D */>;389 * below are basically de-swizzled numbers.394 0x0 0x0 0x0 0x1 &UIC3 0x4 0x4 /* swizzled int A */395 0x0 0x0 0x0 0x2 &UIC3 0x5 0x4 /* swizzled int B */396 0x0 0x0 0x0 0x3 &UIC3 0x6 0x4 /* swizzled int C */397 0x0 0x0 0x0 0x4 &UIC3 0x7 0x4 /* swizzled int D */>;
355 * below are basically de-swizzled numbers.360 0x0 0x0 0x0 0x1 &UIC2 0x0 0x4 /* swizzled int A */361 0x0 0x0 0x0 0x2 &UIC2 0x1 0x4 /* swizzled int B */362 0x0 0x0 0x0 0x3 &UIC2 0x2 0x4 /* swizzled int C */363 0x0 0x0 0x0 0x4 &UIC2 0x3 0x4 /* swizzled int D */>;396 * below are basically de-swizzled numbers.401 0x0 0x0 0x0 0x1 &UIC2 0xb 0x4 /* swizzled int A */402 0x0 0x0 0x0 0x2 &UIC2 0xc 0x4 /* swizzled int B */403 0x0 0x0 0x0 0x3 &UIC2 0xd 0x4 /* swizzled int C */404 0x0 0x0 0x0 0x4 &UIC2 0xe 0x4 /* swizzled int D */>;
486 * below are basically de-swizzled numbers.491 0x0 0x0 0x0 0x1 &UIC3 0xc 0x4 /* swizzled int A */492 0x0 0x0 0x0 0x2 &UIC3 0xd 0x4 /* swizzled int B */493 0x0 0x0 0x0 0x3 &UIC3 0xe 0x4 /* swizzled int C */494 0x0 0x0 0x0 0x4 &UIC3 0xf 0x4 /* swizzled int D */>;528 * below are basically de-swizzled numbers.533 0x0 0x0 0x0 0x1 &UIC3 0x10 0x4 /* swizzled int A */534 0x0 0x0 0x0 0x2 &UIC3 0x11 0x4 /* swizzled int B */535 0x0 0x0 0x0 0x3 &UIC3 0x12 0x4 /* swizzled int C */536 0x0 0x0 0x0 0x4 &UIC3 0x13 0x4 /* swizzled int D */>;
523 * below are basically de-swizzled numbers.528 0x0 0x0 0x0 0x1 &UIC3 0xc 0x4 /* swizzled int A */529 0x0 0x0 0x0 0x2 &UIC3 0xd 0x4 /* swizzled int B */530 0x0 0x0 0x0 0x3 &UIC3 0xe 0x4 /* swizzled int C */531 0x0 0x0 0x0 0x4 &UIC3 0xf 0x4 /* swizzled int D */>;565 * below are basically de-swizzled numbers.570 0x0 0x0 0x0 0x1 &UIC3 0x10 0x4 /* swizzled int A */571 0x0 0x0 0x0 0x2 &UIC3 0x11 0x4 /* swizzled int B */572 0x0 0x0 0x0 0x3 &UIC3 0x12 0x4 /* swizzled int C */573 0x0 0x0 0x0 0x4 &UIC3 0x13 0x4 /* swizzled int D */>;
270 * below are basically de-swizzled numbers.275 0x0 0x0 0x0 0x1 &UIC2 0x0 0x4 /* swizzled int A */276 0x0 0x0 0x0 0x2 &UIC2 0x1 0x4 /* swizzled int B */277 0x0 0x0 0x0 0x3 &UIC2 0x2 0x4 /* swizzled int C */278 0x0 0x0 0x0 0x4 &UIC2 0x3 0x4 /* swizzled int D */>;
374 * below are basically de-swizzled numbers.379 0x0 0x0 0x0 0x1 &UIC3 0xc 0x4 /* swizzled int A */380 0x0 0x0 0x0 0x2 &UIC3 0xd 0x4 /* swizzled int B */381 0x0 0x0 0x0 0x3 &UIC3 0xe 0x4 /* swizzled int C */382 0x0 0x0 0x0 0x4 &UIC3 0xf 0x4 /* swizzled int D */>;
152 * below are basically de-swizzled numbers.189 * below are basically de-swizzled numbers.226 * below are basically de-swizzled numbers.
280 * below are basically de-swizzled numbers.320 * below are basically de-swizzled numbers.360 * below are basically de-swizzled numbers.400 * below are basically de-swizzled numbers.
544 bool swizzled) in shmem_clflush_swizzled_range() argument546 if (unlikely(swizzled)) { in shmem_clflush_swizzled_range()