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Searched refs:soundscape (Results 1 – 2 of 2) sorted by relevance

/linux-4.4.14/sound/isa/
Dsscape.c145 struct soundscape { struct
160 static inline struct soundscape *get_card_soundscape(struct snd_card *c) in get_card_soundscape() argument
162 return (struct soundscape *) (c->private_data); in get_card_soundscape()
212 static void sscape_write(struct soundscape *s, enum GA_REG reg, in sscape_write()
348 struct soundscape *sscape = get_card_soundscape(c); in soundscape_free()
388 static int obp_startup_ack(struct soundscape *s, unsigned timeout) in obp_startup_ack()
415 static int host_startup_ack(struct soundscape *s, unsigned timeout) in host_startup_ack()
438 static int upload_dma_data(struct soundscape *s, const unsigned char *data, in upload_dma_data()
540 struct soundscape *sscape = get_card_soundscape(card); in sscape_upload_bootblock()
579 struct soundscape *sscape = get_card_soundscape(card); in sscape_upload_microcode()
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/linux-4.4.14/Documentation/sound/oss/
DREADME.OSS1149 Then you have to select the proper microcode file to use: soundscape.co0
1156 soundscape.co0. New Soundscape revisions such as Elite and PnP use