Searched refs:se_index (Results 1 – 3 of 3) sorted by relevance
70 __u64 se_index; member212 entry->se_index = index; in ll_sa_entry_alloc()294 if (entry->se_index == index) { in ll_sa_entry_get_byindex()299 if (entry->se_index > index) in ll_sa_entry_get_byindex()330 entry->se_index); in ll_sa_entry_put()377 if (!is_omitted_entry(sai, pos->se_index)) in ll_sa_entry_fini()397 if (se->se_index < entry->se_index) { in do_sa_entry_to_stated()687 ll_agl_add(sai, child, entry->se_index); in ll_post_statahead()696 if (rc == 0 && entry->se_index == sai->sai_index_wait) in ll_post_statahead()750 wakeup = (entry->se_index == sai->sai_index_wait); in ll_statahead_interpret()[all …]
139 uint32_t se_index:8; member
540 reg_gfx_index.bits.se_index = pMsg->ui32.ShaderEngine; in dbgdev_wave_control_set_registers()563 reg_gfx_index.bits.se_index = pMsg->ui32.ShaderEngine; in dbgdev_wave_control_set_registers()660 pr_debug("\t\t se_ind is : %u\n", reg_gfx_index.bitfields.se_index); in dbgdev_wave_control_diq()783 pr_debug("\t\t se_ind is : %u\n", reg_gfx_index.bitfields.se_index); in dbgdev_wave_control_nodiq()