Searched refs:pitch_lines (Results 1 – 1 of 1) sorted by relevance
351 int pitch_lines = 0; in psbfb_create() local368 mode_cmd.pitches[0] = ALIGN(mode_cmd.width * ((bpp + 7) / 8), 4096 >> pitch_lines); in psbfb_create()376 if (pitch_lines) in psbfb_create()377 pitch_lines *= 2; in psbfb_create()379 pitch_lines = 1; in psbfb_create()381 } while (backing == NULL && pitch_lines <= 16); in psbfb_create()384 pitch_lines /= 2; in psbfb_create()394 pitch_lines = 64; in psbfb_create()433 if (dev_priv->ops->accel_2d && pitch_lines > 8) /* 2D engine */ in psbfb_create()