Searched refs:original_hw_tcp_state (Results 1 – 1 of 1) sorted by relevance
3042 u8 original_hw_tcp_state; in nes_cm_disconn_true() local3069 original_hw_tcp_state = nesqp->hw_tcp_state; in nes_cm_disconn_true()3082 } else if ((original_hw_tcp_state == NES_AEQE_TCP_STATE_CLOSE_WAIT) || in nes_cm_disconn_true()3090 if (((original_hw_tcp_state == NES_AEQE_TCP_STATE_CLOSED) || in nes_cm_disconn_true()3091 (original_hw_tcp_state == NES_AEQE_TCP_STATE_TIME_WAIT) || in nes_cm_disconn_true()