Searched refs:num_fx (Results 1 – 1 of 1) sorted by relevance
3417 int num_fx = OUT_EFFECTS_COUNT + IN_EFFECTS_COUNT; in ca0132_effects_set() local3421 if ((idx < 0) || (idx >= num_fx)) in ca0132_effects_set()3959 int i, num_fx; in ca0132_build_controls() local3972 num_fx = OUT_EFFECTS_COUNT + IN_EFFECTS_COUNT; in ca0132_build_controls()3973 for (i = 0; i < num_fx; i++) { in ca0132_build_controls()4295 int num_fx; in ca0132_setup_defaults() local4302 num_fx = OUT_EFFECTS_COUNT + IN_EFFECTS_COUNT + 1; in ca0132_setup_defaults()4303 for (idx = 0; idx < num_fx; idx++) { in ca0132_setup_defaults()4515 int num_fx; in ca0132_init_chip() local4535 num_fx = OUT_EFFECTS_COUNT + IN_EFFECTS_COUNT; in ca0132_init_chip()[all …]