Searched refs:eye_pattern_pending (Results 1 – 2 of 2) sorted by relevance
105 int eye_pattern_pending; member
289 } else if (pLib->eye_pattern_pending) { in SuperTraceMessageInput()290 pLib->eye_pattern_pending = 0; in SuperTraceMessageInput()622 if ((pLib->eye_pattern_pending >= 0) && (pLib->audio_tap_mask != pLib->current_eye_pattern_mask)) { in ScheduleNextTraceRequest()632 pLib->eye_pattern_pending = 1; in ScheduleNextTraceRequest()