Searched refs:dispDeviceDepth (Results 1 – 4 of 4) sorted by relevance
36 static int dispDeviceDepth __force_data;129 dispDeviceDepth = depth == 15 ? 16 : depth; in btext_setup_display()222 dispDeviceDepth = depth == 15 ? 16 : depth; in btext_initialize()274 base += (x + dispDeviceRect[0]) * (dispDeviceDepth >> 3); in calc_base()295 dispDeviceDepth = depth; in btext_update_display()313 (dispDeviceDepth >> 3)) >> 2; in btext_clearscreen()331 (dispDeviceDepth >> 3)) >> 2; in btext_flushscreen()350 (dispDeviceDepth >> 3)) >> 2; in btext_flushline()372 (dispDeviceDepth >> 3)) >> 2; in scrollscreen()487 switch(dispDeviceDepth) { in draw_byte()
34 static int dispDeviceDepth __force_data;78 dispDeviceDepth = depth == 15 ? 16 : depth; in btext_initialize()91 base += (x + dispDeviceRect[0]) * (dispDeviceDepth >> 3); in calc_base()100 (dispDeviceDepth >> 3)) >> 2; in btext_clearscreen()118 (dispDeviceDepth >> 3)) >> 2; in scrollscreen()199 switch(dispDeviceDepth) { in draw_byte()
196 tmp = bi->dispDeviceDepth; in bootx_add_display_props()208 tmp += bi->dispDeviceRect[0] * ((bi->dispDeviceDepth + 7) / 8); in bootx_add_display_props()489 if (bi->dispDeviceDepth == 16) in bootx_init()490 bi->dispDeviceDepth = 15; in bootx_init()496 ptr += bi->dispDeviceRect[0] * ((bi->dispDeviceDepth + 7) / 8); in bootx_init()499 bi->dispDeviceDepth, bi->dispDeviceRowBytes, in bootx_init()
92 __u32 dispDeviceDepth; /* (8, 16 or 32) */ member