Searched refs:chunk_sects (Results 1 – 3 of 3) sorted by relevance
311 unsigned int chunk_sects = mddev->chunk_sectors; in map_sector() local313 if (is_power_of_2(chunk_sects)) { in map_sector()314 int chunksect_bits = ffz(~chunk_sects); in map_sector()316 sect_in_chunk = sector & (chunk_sects - 1); in map_sector()323 sect_in_chunk = sector_div(sector, chunk_sects); in map_sector()325 sector_div(chunk, chunk_sects * zone->nb_dev); in map_sector()332 *sector_offset = (chunk * chunk_sects) + sect_in_chunk; in map_sector()442 unsigned int chunk_sects, struct bio *bio) in is_io_in_chunk_boundary() argument444 if (likely(is_power_of_2(chunk_sects))) { in is_io_in_chunk_boundary()445 return chunk_sects >= in is_io_in_chunk_boundary()[all …]
1449 int chunk_sects = chunk_mask + 1; in make_request() local1467 bio_sectors(bio) > chunk_sects in make_request()1471 split = bio_split(bio, chunk_sects - in make_request()1473 (chunk_sects - 1)), in make_request()
4872 unsigned chunk_sects = mddev->chunk_sectors; in chunk_aligned_read() local4873 unsigned sectors = chunk_sects - (sector & (chunk_sects-1)); in chunk_aligned_read()