Searched refs:bits_per_read (Results 1 – 1 of 1) sorted by relevance
168 int bits_per_read; /* num packet bits per gameport read */ in mp_io() local205 bits_per_read = 3; in mp_io()209 bits_per_read = 1; in mp_io()222 pkt = (pkt << bits_per_read) | raw_data; in mp_io()233 if (bits_per_read == 3) { in mp_io()