Searched refs:SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS (Results 1 – 4 of 4) sorted by relevance
43 #define SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS (SVGA3D_MAX_RENDER_TARGETS) macro
1435 uint32 renderTargetViewIds[SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS];
807 vmw_collect_view_ids(cbs, loc, SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS); in vmw_emit_set_rt()1275 BUILD_BUG_ON(SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS > SVGA3D_RT_MAX); in vmw_binding_build_asserts()
2598 if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) { in vmw_cmd_dx_set_rendertargets()