Searched refs:SRBM_STATUS__UVD_BUSY_MASK (Results 1 – 8 of 8) sorted by relevance
612 return !(RREG32(mmSRBM_STATUS) & SRBM_STATUS__UVD_BUSY_MASK); in uvd_v6_0_is_idle()621 if (!(RREG32(mmSRBM_STATUS) & SRBM_STATUS__UVD_BUSY_MASK)) in uvd_v6_0_wait_for_idle()
620 return !(RREG32(mmSRBM_STATUS) & SRBM_STATUS__UVD_BUSY_MASK); in uvd_v5_0_is_idle()629 if (!(RREG32(mmSRBM_STATUS) & SRBM_STATUS__UVD_BUSY_MASK)) in uvd_v5_0_wait_for_idle()
677 return !(RREG32(mmSRBM_STATUS) & SRBM_STATUS__UVD_BUSY_MASK); in uvd_v4_2_is_idle()686 if (!(RREG32(mmSRBM_STATUS) & SRBM_STATUS__UVD_BUSY_MASK)) in uvd_v4_2_wait_for_idle()
641 SRBM_STATUS__UVD_BUSY_MASK)) in vi_gpu_check_soft_reset()
375 #define SRBM_STATUS__UVD_BUSY_MASK 0x80000 macro
323 #define SRBM_STATUS__UVD_BUSY_MASK 0x80000 macro
383 #define SRBM_STATUS__UVD_BUSY_MASK 0x80000 macro
499 #define SRBM_STATUS__UVD_BUSY_MASK 0x80000 macro