Searched refs:IO_MODE_FAST (Results 1 – 1 of 1) sorted by relevance
72 #define IO_MODE_FAST 0x0200 /* Used 3 data bits per gameport read */ macro293 return IO_GOT_PACKET | IO_MODE_FAST; in mp_io()336 if (flags & IO_MODE_FAST) in dig_mode_start()