Searched refs:ASSOC_ARRAY_KEY_CHUNK_MASK (Results 1 – 2 of 2) sorted by relevance
221 slot = segments >> (level & ASSOC_ARRAY_KEY_CHUNK_MASK); in assoc_array_walk()245 if ((level & ASSOC_ARRAY_KEY_CHUNK_MASK) != 0) in assoc_array_walk()267 if ((sc_level & ASSOC_ARRAY_KEY_CHUNK_MASK) == 0) in assoc_array_walk()275 int shift = shortcut->skip_to_level & ASSOC_ARRAY_KEY_CHUNK_MASK; in assoc_array_walk()298 if (((level ^ sc_level) & ~ASSOC_ARRAY_KEY_CHUNK_MASK) != 0) { in assoc_array_walk()577 base_seg >>= level & ASSOC_ARRAY_KEY_CHUNK_MASK; in assoc_array_insert_into_terminal_node()801 blank = ULONG_MAX << (level & ASSOC_ARRAY_KEY_CHUNK_MASK); in assoc_array_insert_into_terminal_node()812 base_seg >>= level & ASSOC_ARRAY_KEY_CHUNK_MASK; in assoc_array_insert_into_terminal_node()817 base_seg >>= level & ASSOC_ARRAY_KEY_CHUNK_MASK; in assoc_array_insert_into_terminal_node()853 diff += sc_level & ~ASSOC_ARRAY_KEY_CHUNK_MASK; in assoc_array_insert_mid_shortcut()[all …]
25 #define ASSOC_ARRAY_KEY_CHUNK_MASK (ASSOC_ARRAY_KEY_CHUNK_SIZE - 1) macro