Searched refs:AMI_PLAY_LOADED (Results 1 – 1 of 1) sorted by relevance
456 #define AMI_PLAY_LOADED 1 macro515 write_sq.active |= AMI_PLAY_LOADED; in AmiPlayNextFrame()525 if (write_sq.active & AMI_PLAY_LOADED) { in AmiPlay()576 if (write_sq.active & AMI_PLAY_LOADED) in AmiInterrupt()