Searched refs:sonicvibes (Results 1 - 4 of 4) sorted by relevance
/linux-4.1.27/sound/pci/ |
H A D | Makefile | 27 snd-sonicvibes-objs := sonicvibes.o 53 obj-$(CONFIG_SND_SONICVIBES) += snd-sonicvibes.o
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H A D | sonicvibes.c | 197 struct sonicvibes { struct 266 static inline void snd_sonicvibes_setdmaa(struct sonicvibes * sonic, snd_sonicvibes_setdmaa() 280 static inline void snd_sonicvibes_setdmac(struct sonicvibes * sonic, snd_sonicvibes_setdmac() 296 static inline unsigned int snd_sonicvibes_getdmaa(struct sonicvibes * sonic) snd_sonicvibes_getdmaa() 301 static inline unsigned int snd_sonicvibes_getdmac(struct sonicvibes * sonic) snd_sonicvibes_getdmac() 307 static void snd_sonicvibes_out1(struct sonicvibes * sonic, snd_sonicvibes_out1() 317 static void snd_sonicvibes_out(struct sonicvibes * sonic, snd_sonicvibes_out() 331 static unsigned char snd_sonicvibes_in1(struct sonicvibes * sonic, unsigned char reg) snd_sonicvibes_in1() 342 static unsigned char snd_sonicvibes_in(struct sonicvibes * sonic, unsigned char reg) snd_sonicvibes_in() 357 static void snd_sonicvibes_debug(struct sonicvibes * sonic) 462 static void snd_sonicvibes_setfmt(struct sonicvibes * sonic, snd_sonicvibes_setfmt() 520 static void snd_sonicvibes_setpll(struct sonicvibes * sonic, snd_sonicvibes_setpll() 536 static void snd_sonicvibes_set_adc_rate(struct sonicvibes * sonic, unsigned int rate) snd_sonicvibes_set_adc_rate() 582 static void snd_sonicvibes_set_dac_rate(struct sonicvibes * sonic, unsigned int rate) snd_sonicvibes_set_dac_rate() 596 static int snd_sonicvibes_trigger(struct sonicvibes * sonic, int what, int cmd) snd_sonicvibes_trigger() 620 struct sonicvibes *sonic = dev_id; snd_sonicvibes_interrupt() 687 struct sonicvibes *sonic = snd_pcm_substream_chip(substream); snd_sonicvibes_playback_trigger() 694 struct sonicvibes *sonic = snd_pcm_substream_chip(substream); snd_sonicvibes_capture_trigger() 711 struct sonicvibes *sonic = snd_pcm_substream_chip(substream); snd_sonicvibes_playback_prepare() 735 struct sonicvibes *sonic = snd_pcm_substream_chip(substream); snd_sonicvibes_capture_prepare() 760 struct sonicvibes *sonic = snd_pcm_substream_chip(substream); snd_sonicvibes_playback_pointer() 771 struct sonicvibes *sonic = snd_pcm_substream_chip(substream); snd_sonicvibes_capture_pointer() 819 struct sonicvibes *sonic = snd_pcm_substream_chip(substream); snd_sonicvibes_playback_open() 831 struct sonicvibes *sonic = snd_pcm_substream_chip(substream); snd_sonicvibes_capture_open() 844 struct sonicvibes *sonic = snd_pcm_substream_chip(substream); snd_sonicvibes_playback_close() 853 struct sonicvibes *sonic = snd_pcm_substream_chip(substream); snd_sonicvibes_capture_close() 882 static int snd_sonicvibes_pcm(struct sonicvibes *sonic, int device) snd_sonicvibes_pcm() 926 struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol); snd_sonicvibes_get_mux() 937 struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol); snd_sonicvibes_put_mux() 977 struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol); snd_sonicvibes_get_single() 993 struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol); snd_sonicvibes_put_single() 1033 struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol); snd_sonicvibes_get_double() 1054 struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol); snd_sonicvibes_put_double() 1110 struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol); snd_sonicvibes_master_free() 1115 static int snd_sonicvibes_mixer(struct sonicvibes *sonic) snd_sonicvibes_mixer() 1145 struct sonicvibes *sonic = entry->private_data; snd_sonicvibes_proc_read() 1172 static void snd_sonicvibes_proc_init(struct sonicvibes *sonic) snd_sonicvibes_proc_init() 1176 if (! snd_card_proc_new(sonic->card, "sonicvibes", &entry)) snd_sonicvibes_proc_init() 1188 static int snd_sonicvibes_create_gameport(struct sonicvibes *sonic) snd_sonicvibes_create_gameport() 1195 "sonicvibes: cannot allocate memory for gameport\n"); snd_sonicvibes_create_gameport() 1211 static void snd_sonicvibes_free_gameport(struct sonicvibes *sonic) snd_sonicvibes_free_gameport() 1219 static inline int snd_sonicvibes_create_gameport(struct sonicvibes *sonic) { return -ENOSYS; } snd_sonicvibes_free_gameport() 1220 static inline void snd_sonicvibes_free_gameport(struct sonicvibes *sonic) { } snd_sonicvibes_free_gameport() 1223 static int snd_sonicvibes_free(struct sonicvibes *sonic) snd_sonicvibes_free() 1240 struct sonicvibes *sonic = device->device_data; snd_sonicvibes_dev_free() 1248 struct sonicvibes **rsonic) snd_sonicvibes_create() 1250 struct sonicvibes *sonic; snd_sonicvibes_create() 1416 struct sonicvibes *sonic = mpu->private_data; snd_sonicvibes_midi_input_open() 1423 struct sonicvibes *sonic = mpu->private_data; snd_sonicvibes_midi_input_close() 1427 static int snd_sonicvibes_midi(struct sonicvibes *sonic, snd_sonicvibes_midi() 1451 struct sonicvibes *sonic; snd_sonic_probe()
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H A D | es1938.c | 9 * Rewritten from sonicvibes.c source.
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H A D | es1968.c | 76 * on open time. The sonicvibes OSS routines we inherited really want
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