/linux-4.1.27/drivers/media/platform/vivid/ |
H A D | vivid-rds-gen.h | 27 * 57 groups only when necessary and it will just be played continuously.
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/linux-4.1.27/drivers/input/joystick/iforce/ |
H A D | iforce.h | 59 #define FF_CORE_IS_PLAYED 3 /* Effect is currently being played */ 60 #define FF_CORE_SHOULD_PLAY 4 /* User wants the effect to be played */
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/linux-4.1.27/sound/drivers/ |
H A D | pcm-indirect2.c | 185 * the first zeros means, the last bytes were played. snd_pcm_indirect2_increase_min_periods() 267 * bytes which are ready to "be transferred to HW"/"played" snd_pcm_indirect2_playback_transfer() 382 /* hardware played some bytes, so there is room again (in fifo) */ snd_pcm_indirect2_playback_interrupt()
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H A D | pcm-indirect2.h | 76 * to be as much bytes which were played. So sw_io will stay behind
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/linux-4.1.27/include/uapi/linux/dvb/ |
H A D | audio.h | 127 * The PTS should belong to the currently played
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H A D | video.h | 261 * The PTS should belong to the currently played
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/linux-4.1.27/sound/parisc/ |
H A D | harmony.c | 473 unsigned long played; snd_harmony_playback_pointer() local 482 played = pcuradd - h->pbuf.addr; snd_harmony_playback_pointer() 486 pcuradd, h->pbuf.addr, played); snd_harmony_playback_pointer() 493 return bytes_to_frames(rt, played); snd_harmony_playback_pointer()
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/linux-4.1.27/sound/oss/dmasound/ |
H A D | dmasound_paula.c | 467 * to be played are already wiped out. AmiPlayNextFrame() 532 /* Increase threshold: frame 1 is already being played */ AmiPlay() 577 /* Increase threshold: frame 1 is already being played */ AmiInterrupt()
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H A D | dmasound_atari.c | 1173 * to be played are already wiped out. AtaPlayNextFrame() 1182 be played, we might lose one byte here. (TO DO) */ AtaPlayNextFrame() 1193 * instead, may be 0, 1 (currently being played) or 2 (pre-programmed). AtaPlay() 1242 /* there's already a frame being played so we may only stuff AtaPlay() 1295 * frame will be played more than once and the situation will recover AtaInterrupt() 1314 * played. If write_sq.count==1 and write_sq.active==1 that AtaInterrupt()
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H A D | dmasound_q40.c | 408 * to be played are already wiped out. Q40PlayNextFrame()
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/linux-4.1.27/sound/pci/emu10k1/ |
H A D | p16v.h | 97 #define PLAYBACK_LIST_PTR 0x02 /* Pointer to the current period being played */ 178 #define PLAYBACK_LAST_SAMPLE 0x20 /* The sample currently being played. Read only */
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H A D | emu10k1x.c | 116 #define PLAYBACK_LIST_PTR 0x02 /* Pointer to the current period being played */ 129 /* From 0x20 - 0x3f, last samples played on each channel */
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/linux-4.1.27/arch/ia64/lib/ |
H A D | clear_user.S | 74 // We could have played with the predicates to use the extra
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/linux-4.1.27/sound/soc/au1x/ |
H A D | dbdma2.c | 53 unsigned long pos; /* current byte position being played */
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/linux-4.1.27/sound/oss/ |
H A D | audio.c | 511 /* Compute number of bytes that have been played */ audio_ioctl() 929 /* Compute number of bytes that have been played */ dma_ioctl()
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H A D | dmabuf.c | 346 * First wait until the current fragment has been played completely dma_reset_output()
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H A D | sequencer.c | 736 * 0 = normal event played. play_event()
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/linux-4.1.27/drivers/misc/ |
H A D | cs5535-mfgpt.c | 249 * Jordan tells me that he and Mitch once played w/ it, but it's unclear
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/linux-4.1.27/drivers/isdn/mISDN/ |
H A D | dsp_core.c | 130 * Not receiving is useful if only announcements are played. Not sending is 133 * will be played without cpu load. Small PBXs and NT-Mode applications will 894 /* send data to tx-buffer (if no tone is played) */ dsp_function()
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/linux-4.1.27/arch/alpha/kernel/ |
H A D | entry.S | 222 /* reload the registers after the exception code played. */
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/linux-4.1.27/scripts/basic/ |
H A D | fixdep.c | 26 * So we play the same trick that "mkdep" played before. We replace
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/linux-4.1.27/sound/sh/ |
H A D | aica.c | 315 /* Have we played out an additional period? */ aica_period_elapsed()
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/linux-4.1.27/sound/pci/ca0106/ |
H A D | ca0106.h | 188 #define PLAYBACK_LIST_PTR 0x02 /* Pointer to the current period being played */ 210 #define PLAYBACK_LAST_SAMPLE 0x20 /* The sample currently being played */
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/linux-4.1.27/include/uapi/linux/ |
H A D | soundcard.h | 252 * which is heard if the sample is played using the base_freq as the 658 * be played during the "pause" after the underrun.
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H A D | ixjuser.h | 326 * cadence can be played at a time. It is possible to build complex
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H A D | videodev2.h | 1175 of six. These formats can be optionally played at 1 / 1.001 speed.
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/linux-4.1.27/sound/pci/asihpi/ |
H A D | hpi_internal.h | 748 /* OutStream - samples played,
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/linux-4.1.27/arch/blackfin/mach-common/ |
H A D | entry.S | 627 * preempt the current domain while the pipeline log is being played
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/linux-4.1.27/sound/usb/ |
H A D | pcm.c | 1505 /* update delay with exact number of samples played */ retire_playback_urb()
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/linux-4.1.27/drivers/parisc/ |
H A D | lba_pci.c | 1349 * maybe L-class too but I've never played with it there. lba_hw_init()
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/linux-4.1.27/Documentation/cdrom/ |
H A D | cdrom-standard.tex | 438 played back. The value of $speed$ specifies the head-speed of the
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/linux-4.1.27/sound/pci/ |
H A D | cmipci.c | 1328 * Apparently, the samples last played on channel A stay in some buffer, even
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/linux-4.1.27/kernel/ |
H A D | module.c | 2933 * Flush the instruction cache, since we've played with text. flush_module_icache()
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