Searched refs:original_hw_tcp_state (Results 1 – 1 of 1) sorted by relevance
3036 u8 original_hw_tcp_state; in nes_cm_disconn_true() local3063 original_hw_tcp_state = nesqp->hw_tcp_state; in nes_cm_disconn_true()3076 } else if ((original_hw_tcp_state == NES_AEQE_TCP_STATE_CLOSE_WAIT) || in nes_cm_disconn_true()3084 if (((original_hw_tcp_state == NES_AEQE_TCP_STATE_CLOSED) || in nes_cm_disconn_true()3085 (original_hw_tcp_state == NES_AEQE_TCP_STATE_TIME_WAIT) || in nes_cm_disconn_true()