Searched refs:layer_id (Results 1 – 2 of 2) sorted by relevance
106 int layer_id = 0, depth = layer->zorder; in sti_mixer_set_layer_depth() local114 layer_id = GAM_DEPTH_GDP0_ID; in sti_mixer_set_layer_depth()117 layer_id = GAM_DEPTH_GDP1_ID; in sti_mixer_set_layer_depth()120 layer_id = GAM_DEPTH_GDP2_ID; in sti_mixer_set_layer_depth()123 layer_id = GAM_DEPTH_GDP3_ID; in sti_mixer_set_layer_depth()127 layer_id = GAM_DEPTH_VID0_ID; in sti_mixer_set_layer_depth()130 layer_id = GAM_DEPTH_VID1_ID; in sti_mixer_set_layer_depth()140 layer_id = layer_id << (3 * depth); in sti_mixer_set_layer_depth()145 layer_id, mask); in sti_mixer_set_layer_depth()149 val |= layer_id; in sti_mixer_set_layer_depth()
60 unsigned int i, mixer_id = 0, layer_id = 0; in sti_compositor_init_subdev() local73 compo->layer[layer_id++] = in sti_compositor_init_subdev()84 compo->nb_layers = layer_id; in sti_compositor_init_subdev()