Searched refs:hit_num (Results 1 – 1 of 1) sorted by relevance
892 int hit_num = 0; in do_dmabuf_dirty_sou() local917 blits[hit_num].header = SVGA_CMD_BLIT_GMRFB_TO_SCREEN; in do_dmabuf_dirty_sou()918 blits[hit_num].body.destScreenId = unit->unit; in do_dmabuf_dirty_sou()919 blits[hit_num].body.srcOrigin.x = clips_ptr->x1 - move_x; in do_dmabuf_dirty_sou()920 blits[hit_num].body.srcOrigin.y = clips_ptr->y1 - move_y; in do_dmabuf_dirty_sou()921 blits[hit_num].body.destRect.left = clip_x1 - move_x; in do_dmabuf_dirty_sou()922 blits[hit_num].body.destRect.top = clip_y1 - move_y; in do_dmabuf_dirty_sou()923 blits[hit_num].body.destRect.right = clip_x2; in do_dmabuf_dirty_sou()924 blits[hit_num].body.destRect.bottom = clip_y2; in do_dmabuf_dirty_sou()925 hit_num++; in do_dmabuf_dirty_sou()[all …]