Searched refs:has_lighting (Results 1 – 1 of 1) sorted by relevance
2996 bool has_lighting; in sd_init_controls() local3000 has_sharpness = has_hflip = has_lighting = false; in sd_init_controls()3007 has_sharpness = has_lighting = true; in sd_init_controls()3010 has_brightness = has_hue = has_lighting = true; in sd_init_controls()3020 has_sharpness = has_hflip = has_lighting = true; in sd_init_controls()3037 if (has_lighting) in sd_init_controls()