Searched refs:chunk_sects (Results 1 – 2 of 2) sorted by relevance
314 unsigned int chunk_sects = mddev->chunk_sectors; in map_sector() local316 if (is_power_of_2(chunk_sects)) { in map_sector()317 int chunksect_bits = ffz(~chunk_sects); in map_sector()319 sect_in_chunk = sector & (chunk_sects - 1); in map_sector()326 sect_in_chunk = sector_div(sector, chunk_sects); in map_sector()328 sector_div(chunk, chunk_sects * zone->nb_dev); in map_sector()335 *sector_offset = (chunk * chunk_sects) + sect_in_chunk; in map_sector()497 unsigned int chunk_sects, struct bio *bio) in is_io_in_chunk_boundary() argument499 if (likely(is_power_of_2(chunk_sects))) { in is_io_in_chunk_boundary()500 return chunk_sects >= in is_io_in_chunk_boundary()[all …]
1540 int chunk_sects = chunk_mask + 1; in make_request() local1558 bio_sectors(bio) > chunk_sects in make_request()1562 split = bio_split(bio, chunk_sects - in make_request()1564 (chunk_sects - 1)), in make_request()