Searched refs:cg_scratch (Results 1 – 1 of 1) sorted by relevance
1095 u32 cg_scratch = RREG32(CG_SCRATCH1); in sumo_set_uvd_clocks() local1100 cg_scratch &= 0xffff0000; in sumo_set_uvd_clocks()1101 cg_scratch |= vclk / 100; /* Mhz */ in sumo_set_uvd_clocks()1106 cg_scratch &= 0x0000ffff; in sumo_set_uvd_clocks()1107 cg_scratch |= (dclk / 100) << 16; /* Mhz */ in sumo_set_uvd_clocks()1110 WREG32(CG_SCRATCH1, cg_scratch); in sumo_set_uvd_clocks()