Searched refs:NES_CQP_QP_IWARP_STATE_IDLE (Results 1 – 2 of 2) sorted by relevance
1347 NES_CQP_QP_IWARP_STATE_IDLE; in nes_create_qp()1350 NES_CQP_QP_IWARP_STATE_IDLE; in nes_create_qp()2959 if (nesqp->iwarp_state > (u32)NES_CQP_QP_IWARP_STATE_IDLE) { in nes_modify_qp()2963 next_iwarp_state = NES_CQP_QP_IWARP_STATE_IDLE; in nes_modify_qp()2969 if (nesqp->iwarp_state>(u32)NES_CQP_QP_IWARP_STATE_IDLE) { in nes_modify_qp()2973 next_iwarp_state = NES_CQP_QP_IWARP_STATE_IDLE; in nes_modify_qp()
283 NES_CQP_QP_IWARP_STATE_IDLE = (1<<NES_CQP_OP_IWARP_STATE_SHIFT), enumerator