Searched refs:DDL_SPRITE_SHIFT (Results 1 – 2 of 2) sorted by relevance
852 (wm->ddl[pipe].sprite[1] << DDL_SPRITE_SHIFT(1)) | in vlv_write_wm_values()853 (wm->ddl[pipe].sprite[0] << DDL_SPRITE_SHIFT(0)) | in vlv_write_wm_values()
4252 #define DDL_SPRITE_SHIFT(sprite) (8+8*(sprite)) macro