Searched refs:BF_BCH_FLASH0LAYOUT0_NBLOCKS (Results 1 – 3 of 3) sorted by relevance
43 #define BF_BCH_FLASH0LAYOUT0_NBLOCKS(v) \ macro
288 writel(BF_BCH_FLASH0LAYOUT0_NBLOCKS(block_count) in bch_set_geometry()
1133 r1_new |= BF_BCH_FLASH0LAYOUT0_NBLOCKS(n - 1) in gpmi_ecc_read_subpage()