Searched refs:BA0_JSC1 (Results 1 – 3 of 3) sorted by relevance
101 #define BA0_JSC1 0x00000488 macro
2749 js1 = snd_cs46xx_peekBA0(chip, BA0_JSC1); in snd_cs46xx_gameport_cooked_read()
282 #define BA0_JSC1 0x0488 /* Joystick control */ macro1227 js1 = snd_cs4281_peekBA0(chip, BA0_JSC1); in snd_cs4281_gameport_cooked_read()