In many cases, UIO drivers for platform devices can be handled in a
	generic way. In the same place where you define your
	struct platform_device, you simply also implement
	your interrupt handler and fill your
	struct uio_info. A pointer to this
	struct uio_info is then used as
	platform_data for your platform device.
	
	You also need to set up an array of struct resource
	containing addresses and sizes of your memory mappings. This
	information is passed to the driver using the
	.resource and .num_resources
	elements of struct platform_device.
	
	You now have to set the .name element of
	struct platform_device to
	"uio_pdrv" to use the generic UIO platform device
	driver. This driver will fill the mem[] array
	according to the resources given, and register the device.
	
The advantage of this approach is that you only have to edit a file you need to edit anyway. You do not have to create an extra driver.