Lines Matching refs:gp
3183 struct gameport *gp; in snd_trident_create_gameport() local
3185 chip->gameport = gp = gameport_allocate_port(); in snd_trident_create_gameport()
3186 if (!gp) { in snd_trident_create_gameport()
3192 gameport_set_name(gp, "Trident 4DWave"); in snd_trident_create_gameport()
3193 gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci)); in snd_trident_create_gameport()
3194 gameport_set_dev_parent(gp, &chip->pci->dev); in snd_trident_create_gameport()
3196 gameport_set_port_data(gp, chip); in snd_trident_create_gameport()
3197 gp->fuzz = 64; in snd_trident_create_gameport()
3198 gp->read = snd_trident_gameport_read; in snd_trident_create_gameport()
3199 gp->trigger = snd_trident_gameport_trigger; in snd_trident_create_gameport()
3200 gp->cooked_read = snd_trident_gameport_cooked_read; in snd_trident_create_gameport()
3201 gp->open = snd_trident_gameport_open; in snd_trident_create_gameport()
3203 gameport_register_port(gp); in snd_trident_create_gameport()