Lines Matching refs:ODEBUG_STATE_ACTIVE
80 [ODEBUG_STATE_ACTIVE] = "active",
337 case ODEBUG_STATE_ACTIVE: in __debug_object_init()
410 obj->state = ODEBUG_STATE_ACTIVE; in debug_object_activate()
414 case ODEBUG_STATE_ACTIVE: in debug_object_activate()
470 case ODEBUG_STATE_ACTIVE: in debug_object_deactivate()
523 case ODEBUG_STATE_ACTIVE: in debug_object_destroy()
564 case ODEBUG_STATE_ACTIVE: in debug_object_free()
643 case ODEBUG_STATE_ACTIVE: in debug_object_active_state()
696 case ODEBUG_STATE_ACTIVE: in __debug_check_no_obj_freed()
805 case ODEBUG_STATE_ACTIVE: in fixup_init()
832 case ODEBUG_STATE_ACTIVE: in fixup_activate()
851 case ODEBUG_STATE_ACTIVE: in fixup_destroy()
869 case ODEBUG_STATE_ACTIVE: in fixup_free()
943 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) in debug_objects_selftest()
946 if (check_results(&obj, ODEBUG_STATE_ACTIVE, ++fixups, ++warnings)) in debug_objects_selftest()
969 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) in debug_objects_selftest()
983 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) in debug_objects_selftest()