Lines Matching refs:__u32
52 __u32 redx; /* in fraction of 1024 */
53 __u32 greenx;
54 __u32 bluex;
55 __u32 whitex;
56 __u32 redy;
57 __u32 greeny;
58 __u32 bluey;
59 __u32 whitey;
69 __u32 modedb_len; /* mode database length */
70 __u32 model; /* Monitor Model */
71 __u32 serial; /* Serial Number - Integer */
72 __u32 year; /* Year manufactured */
73 __u32 week; /* Week Manufactured */
74 __u32 hfmin; /* hfreq lower limit (Hz) */
75 __u32 hfmax; /* hfreq upper limit (Hz) */
76 __u32 dclkmin; /* pixelclock lower limit (Hz) */
77 __u32 dclkmax; /* pixelclock upper limit (Hz) */
93 __u32 start; /* First entry */
94 __u32 len; /* Number of entries */
102 __u32 dx; /* Where to place image */
103 __u32 dy;
104 __u32 width; /* Size of image */
105 __u32 height;
106 __u32 fg_color; /* Only used when a mono bitmap */
107 __u32 bg_color;
319 __u32 width; /* width of each tile in pixels */
320 __u32 height; /* height of each tile in scanlines */
321 __u32 depth; /* color depth of each tile */
322 __u32 length; /* number of tiles in the map */
328 __u32 sx; /* origin in the x-axis */
329 __u32 sy; /* origin in the y-axis */
330 __u32 width; /* number of tiles in the x-axis */
331 __u32 height; /* number of tiles in the y-axis */
332 __u32 index; /* what tile to use: index to tile map */
333 __u32 fg; /* foreground color */
334 __u32 bg; /* background color */
335 __u32 rop; /* raster operation */
339 __u32 sx; /* source origin in the x-axis */
340 __u32 sy; /* source origin in the y-axis */
341 __u32 dx; /* destination origin in the x-axis */
342 __u32 dy; /* destination origin in the y-axis */
343 __u32 width; /* number of tiles in the x-axis */
344 __u32 height; /* number of tiles in the y-axis */
348 __u32 sx; /* origin in the x-axis */
349 __u32 sy; /* origin in the y-axis */
350 __u32 width; /* number of tiles in the x-axis */
351 __u32 height; /* number of tiles in the y-axis */
352 __u32 fg; /* foreground color */
353 __u32 bg; /* background color */
354 __u32 length; /* number of tiles to draw */
355 __u32 *indices; /* array of indices to tile map */
359 __u32 sx; /* cursor position in the x-axis */
360 __u32 sy; /* cursor position in the y-axis */
361 __u32 mode; /* 0 = erase, 1 = draw */
362 __u32 shape; /* see FB_TILE_CURSOR_* */
363 __u32 fg; /* foreground color */
364 __u32 bg; /* background color */