Lines Matching refs:pixelDepth
611 unsigned pixelDepth, in nv3UpdateArbitrationSettings() argument
624 sim_data.pix_bpp = (char)pixelDepth; in nv3UpdateArbitrationSettings()
800 unsigned pixelDepth, in nv4UpdateArbitrationSettings() argument
817 sim_data.pix_bpp = (char)pixelDepth; in nv4UpdateArbitrationSettings()
1063 unsigned pixelDepth, in nv10UpdateArbitrationSettings() argument
1080 sim_data.pix_bpp = (char)pixelDepth; in nv10UpdateArbitrationSettings()
1108 unsigned pixelDepth, in nForceUpdateArbitrationSettings() argument
1131 sim_data.pix_bpp = (char)pixelDepth; in nForceUpdateArbitrationSettings()
1244 int pixelDepth; in CalcStateExt() local
1257 pixelDepth = (bpp + 1)/8; in CalcStateExt()
1265 pixelDepth * 8, in CalcStateExt()
1274 | (((pixelDepth > 2) ? 3 : pixelDepth) << 8) in CalcStateExt()
1281 pixelDepth * 8, in CalcStateExt()
1300 pixelDepth * 8, in CalcStateExt()
1306 pixelDepth * 8, in CalcStateExt()
1327 state->repaint0 = (((width/8)*pixelDepth) & 0x700) >> 3; in CalcStateExt()
1328 state->pixel = pixelDepth > 2 ? 3 : pixelDepth; in CalcStateExt()
1336 state->pitch3 = pixelDepth * width; in CalcStateExt()