Lines Matching refs:ydepth
95 unsigned int ydepth; member
151 [SH_VEU_FMT_NV12] = { .ydepth = 8, .depth = 12, .name = "NV12", .fourcc = V4L2_PIX_FMT_NV12 },
152 [SH_VEU_FMT_NV16] = { .ydepth = 8, .depth = 16, .name = "NV16", .fourcc = V4L2_PIX_FMT_NV16 },
153 [SH_VEU_FMT_NV24] = { .ydepth = 8, .depth = 24, .name = "NV24", .fourcc = V4L2_PIX_FMT_NV24 },
154 [SH_VEU_FMT_RGB332] = { .ydepth = 8, .depth = 8, .name = "RGB332", .fourcc = V4L2_PIX_FMT_RGB332 },
155 …[SH_VEU_FMT_RGB444] = { .ydepth = 16, .depth = 16, .name = "RGB444", .fourcc = V4L2_PIX_FMT_RGB444…
156 …[SH_VEU_FMT_RGB565] = { .ydepth = 16, .depth = 16, .name = "RGB565", .fourcc = V4L2_PIX_FMT_RGB565…
157 …[SH_VEU_FMT_RGB666] = { .ydepth = 32, .depth = 32, .name = "BGR666", .fourcc = V4L2_PIX_FMT_BGR666…
158 [SH_VEU_FMT_RGB24] = { .ydepth = 24, .depth = 24, .name = "RGB24", .fourcc = V4L2_PIX_FMT_RGB24 },
166 .bytesperline = (VGA_WIDTH * sh_veu_fmt[DEFAULT_IN_FMTIDX].ydepth) >> 3, \
175 .bytesperline = (VGA_WIDTH * sh_veu_fmt[DEFAULT_OUT_FMTIDX].ydepth) >> 3, \
411 vfmt->fmt->depth / vfmt->fmt->ydepth; in sh_veu_g_fmt()
451 y_bytes_used = (pix->width * fmt->ydepth) >> 3; in sh_veu_try_fmt()
455 pix->sizeimage = pix->height * pix->bytesperline * fmt->depth / fmt->ydepth; in sh_veu_try_fmt()
888 size = pix->bytesperline ? pix->bytesperline * pix->height * fmt->depth / fmt->ydepth : in sh_veu_queue_setup()
889 pix->width * pix->height * fmt->depth / fmt->ydepth; in sh_veu_queue_setup()
892 size = vfmt->bytesperline * vfmt->frame.height * vfmt->fmt->depth / vfmt->fmt->ydepth; in sh_veu_queue_setup()
920 vfmt->fmt->depth / vfmt->fmt->ydepth; in sh_veu_buf_prepare()