Lines Matching refs:gf2k
80 struct gf2k { struct
174 static void gf2k_read(struct gf2k *gf2k, unsigned char *data) in gf2k_read() argument
176 struct input_dev *dev = gf2k->dev; in gf2k_read()
179 for (i = 0; i < 4 && i < gf2k_axes[gf2k->id]; i++) in gf2k_read()
182 for (i = 0; i < 2 && i < gf2k_axes[gf2k->id] - 4; i++) in gf2k_read()
187 for (i = 0; i < gf2k_hats[gf2k->id]; i++) in gf2k_read()
192 for (i = 0; i < gf2k_joys[gf2k->id]; i++) in gf2k_read()
195 for (i = 0; i < gf2k_pads[gf2k->id]; i++) in gf2k_read()
207 struct gf2k *gf2k = gameport_get_drvdata(gameport); in gf2k_poll() local
210 gf2k->reads++; in gf2k_poll()
212 if (gf2k_read_packet(gf2k->gameport, gf2k_length[gf2k->id], data) < gf2k_length[gf2k->id]) in gf2k_poll()
213 gf2k->bads++; in gf2k_poll()
215 gf2k_read(gf2k, data); in gf2k_poll()
220 struct gf2k *gf2k = input_get_drvdata(dev); in gf2k_open() local
222 gameport_start_polling(gf2k->gameport); in gf2k_open()
228 struct gf2k *gf2k = input_get_drvdata(dev); in gf2k_close() local
230 gameport_stop_polling(gf2k->gameport); in gf2k_close()
239 struct gf2k *gf2k; in gf2k_connect() local
244 gf2k = kzalloc(sizeof(struct gf2k), GFP_KERNEL); in gf2k_connect()
246 if (!gf2k || !input_dev) { in gf2k_connect()
251 gf2k->gameport = gameport; in gf2k_connect()
252 gf2k->dev = input_dev; in gf2k_connect()
254 gameport_set_drvdata(gameport, gf2k); in gf2k_connect()
273 if (!(gf2k->id = GB(7,2,0) | GB(3,3,2) | GB(0,3,5))) { in gf2k_connect()
279 if ((gf2k->id != (GB(19,2,0) | GB(15,3,2) | GB(12,3,5))) && in gf2k_connect()
280 (gf2k->id != (GB(31,2,0) | GB(27,3,2) | GB(24,3,5)))) { in gf2k_connect()
285 gf2k->id = 6; in gf2k_connect()
288 if (gf2k->id > GF2K_ID_MAX || !gf2k_axes[gf2k->id]) { in gf2k_connect()
290 gameport->phys, gf2k->id, gf2k->id > GF2K_ID_MAX ? "Unknown" : gf2k_names[gf2k->id]); in gf2k_connect()
298 snprintf(gf2k->phys, sizeof(gf2k->phys), "%s/input0", gameport->phys); in gf2k_connect()
300 gf2k->length = gf2k_lens[gf2k->id]; in gf2k_connect()
302 input_dev->name = gf2k_names[gf2k->id]; in gf2k_connect()
303 input_dev->phys = gf2k->phys; in gf2k_connect()
306 input_dev->id.product = gf2k->id; in gf2k_connect()
310 input_set_drvdata(input_dev, gf2k); in gf2k_connect()
317 for (i = 0; i < gf2k_axes[gf2k->id]; i++) in gf2k_connect()
320 for (i = 0; i < gf2k_hats[gf2k->id]; i++) in gf2k_connect()
323 for (i = 0; i < gf2k_joys[gf2k->id]; i++) in gf2k_connect()
326 for (i = 0; i < gf2k_pads[gf2k->id]; i++) in gf2k_connect()
329 gf2k_read_packet(gameport, gf2k->length, data); in gf2k_connect()
330 gf2k_read(gf2k, data); in gf2k_connect()
332 for (i = 0; i < gf2k_axes[gf2k->id]; i++) { in gf2k_connect()
343 err = input_register_device(gf2k->dev); in gf2k_connect()
352 kfree(gf2k); in gf2k_connect()
358 struct gf2k *gf2k = gameport_get_drvdata(gameport); in gf2k_disconnect() local
360 input_unregister_device(gf2k->dev); in gf2k_disconnect()
363 kfree(gf2k); in gf2k_disconnect()