Lines Matching refs:ctx_node

317 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;  in vmw_view_id_val_add()  local
321 if (!ctx_node) { in vmw_view_id_val_add()
853 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; in vmw_view_bindings_add() local
858 if (!ctx_node) { in vmw_view_bindings_add()
883 binding.bi.ctx = ctx_node->res; in vmw_view_bindings_add()
888 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, in vmw_view_bindings_add()
929 struct vmw_resource_val_node *ctx_node; in vmw_cmd_set_render_target_check() local
943 &ctx_node); in vmw_cmd_set_render_target_check()
956 binding.bi.ctx = ctx_node->res; in vmw_cmd_set_render_target_check()
960 vmw_binding_add(ctx_node->staged_bindings, in vmw_cmd_set_render_target_check()
1352 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; in vmw_cmd_dx_define_query() local
1356 if (ctx_node == NULL) { in vmw_cmd_dx_define_query()
1367 cotable_res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXQUERY); in vmw_cmd_dx_define_query()
1789 struct vmw_resource_val_node *ctx_node; in vmw_cmd_tex_state() local
1798 &ctx_node); in vmw_cmd_tex_state()
1821 binding.bi.ctx = ctx_node->res; in vmw_cmd_tex_state()
1825 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, in vmw_cmd_tex_state()
2213 struct vmw_resource_val_node *ctx_node, *res_node = NULL; in vmw_cmd_set_shader() local
2229 &ctx_node); in vmw_cmd_set_shader()
2237 res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res), in vmw_cmd_set_shader()
2260 binding.bi.ctx = ctx_node->res; in vmw_cmd_set_shader()
2264 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, in vmw_cmd_set_shader()
2346 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; in vmw_cmd_dx_set_single_constant_buffer() local
2350 if (unlikely(ctx_node == NULL)) { in vmw_cmd_dx_set_single_constant_buffer()
2362 binding.bi.ctx = ctx_node->res; in vmw_cmd_dx_set_single_constant_buffer()
2378 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, in vmw_cmd_dx_set_single_constant_buffer()
2434 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; in vmw_cmd_dx_set_shader() local
2438 if (unlikely(ctx_node == NULL)) { in vmw_cmd_dx_set_shader()
2463 binding.bi.ctx = ctx_node->res; in vmw_cmd_dx_set_shader()
2468 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, in vmw_cmd_dx_set_shader()
2489 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; in vmw_cmd_dx_set_vertex_buffers() local
2499 if (unlikely(ctx_node == NULL)) { in vmw_cmd_dx_set_vertex_buffers()
2520 binding.bi.ctx = ctx_node->res; in vmw_cmd_dx_set_vertex_buffers()
2527 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, in vmw_cmd_dx_set_vertex_buffers()
2546 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; in vmw_cmd_dx_set_index_buffer() local
2555 if (unlikely(ctx_node == NULL)) { in vmw_cmd_dx_set_index_buffer()
2567 binding.bi.ctx = ctx_node->res; in vmw_cmd_dx_set_index_buffer()
2573 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 0, 0); in vmw_cmd_dx_set_index_buffer()
2660 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; in vmw_cmd_dx_view_define() local
2675 if (unlikely(ctx_node == NULL)) { in vmw_cmd_dx_view_define()
2688 res = vmw_context_cotable(ctx_node->res, vmw_view_cotables[view_type]); in vmw_cmd_dx_view_define()
2695 ctx_node->res, in vmw_cmd_dx_view_define()
2716 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; in vmw_cmd_dx_set_so_targets() local
2726 if (unlikely(ctx_node == NULL)) { in vmw_cmd_dx_set_so_targets()
2747 binding.bi.ctx = ctx_node->res; in vmw_cmd_dx_set_so_targets()
2754 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, in vmw_cmd_dx_set_so_targets()
2765 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; in vmw_cmd_dx_so_define() local
2778 if (unlikely(ctx_node == NULL)) { in vmw_cmd_dx_so_define()
2784 res = vmw_context_cotable(ctx_node->res, vmw_so_cotables[so_type]); in vmw_cmd_dx_so_define()
2832 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; in vmw_cmd_dx_cid_check() local
2834 if (unlikely(ctx_node == NULL)) { in vmw_cmd_dx_cid_check()
2858 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; in vmw_cmd_dx_view_remove() local
2867 if (!ctx_node) { in vmw_cmd_dx_view_remove()
2898 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; in vmw_cmd_dx_define_shader() local
2906 if (!ctx_node) { in vmw_cmd_dx_define_shader()
2911 res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXSHADER); in vmw_cmd_dx_define_shader()
2917 return vmw_dx_shader_add(sw_context->man, ctx_node->res, in vmw_cmd_dx_define_shader()
2934 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; in vmw_cmd_dx_destroy_shader() local
2941 if (!ctx_node) { in vmw_cmd_dx_destroy_shader()
2966 struct vmw_resource_val_node *ctx_node; in vmw_cmd_dx_bind_shader() local
2978 &cmd->body.cid, &ctx_node); in vmw_cmd_dx_bind_shader()
2982 ctx_node = sw_context->dx_ctx_node; in vmw_cmd_dx_bind_shader()
2983 if (!ctx_node) { in vmw_cmd_dx_bind_shader()
2989 res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res), in vmw_cmd_dx_bind_shader()
3865 struct vmw_resource_val_node *ctx_node; in vmw_execbuf_tie_context() local
3881 ret = vmw_resource_val_add(sw_context, res, &ctx_node); in vmw_execbuf_tie_context()
3885 sw_context->dx_ctx_node = ctx_node; in vmw_execbuf_tie_context()