Lines Matching refs:uint32
286 uint32 id;
287 uint32 size;
295 uint32 numMipLevels;
303 uint32 sid;
329 uint32 sid;
339 uint32 multisampleCount;
357 uint32 sid;
365 uint32 cid;
373 uint32 cid;
381 uint32 cid;
383 uint32 color;
385 uint32 stencil;
415 uint32 sid;
426 uint32 uintValue;
436 uint32 cid;
445 uint32 cid;
482 uint32 discard : 1;
488 uint32 unsynchronized : 1;
494 uint32 reserved : 30;
533 uint32 suffixSize;
543 uint32 maximumOffset;
586 uint32 first;
587 uint32 last;
606 uint32 surfaceId;
607 uint32 offset;
608 uint32 stride;
625 uint32 usageIndex;
650 uint32 primitiveCount;
666 uint32 indexWidth;
696 uint32 cid;
697 uint32 numVertexDecls;
698 uint32 numRanges;
719 uint32 cid;
721 uint32 primitiveCount; /* How many primitives to render */
722 uint32 startVertexLocation; /* Which vertex do we start rendering at. */
733 uint32 cid;
737 uint32 indexBufferSid; /* Valid index buffer sid. */
738 uint32 indexBufferOffset; /* Byte offset into the vertex buffer, almost */
747 uint32 primitiveCount; /* How many primitives to render */
748 uint32 pad0;
778 uint32 cid;
780 uint32 numElements;
795 uint32 sid;
796 uint32 stride;
797 uint32 offset;
805 uint32 cid;
807 uint32 numStreams;
821 uint32 cid;
822 uint32 numDivisors;
830 uint32 stage;
833 uint32 value;
843 uint32 cid;
852 uint32 cid;
871 uint32 cid;
892 uint32 cid;
902 uint32 cid;
903 uint32 index;
912 uint32 cid;
913 uint32 index;
914 uint32 enabled;
922 uint32 cid;
931 uint32 cid;
940 uint32 cid;
941 uint32 index;
950 uint32 cid;
951 uint32 shid;
961 uint32 cid;
962 uint32 shid;
971 uint32 cid;
972 uint32 reg; /* register number */
975 uint32 values[4];
987 uint32 cid;
989 uint32 shid;
997 uint32 cid;
1006 uint32 cid;
1038 uint32 cid; /* Same parameters passed to END_QUERY */
1048 uint32 totalSize; /* Set by guest before query is ended. */
1051 uint32 result32;
1052 uint32 queryCookie; /* May be used to identify which QueryGetData this
1089 uint32 destScreenId; /* Screen Object ID */
1099 uint32 sid;
1110 uint32 sid;
1118 uint32 sid;
1141 uint32 screenId;
1162 uint32 sid;
1175 uint32 sid;
1217 uint32 color;
1218 uint32 flags;
1254 uint32 color;
1272 uint32 alphaVal;
1273 uint32 flags;
1297 uint32 gamma;
1298 uint32 color;
1299 uint32 color2;
1316 uint32 sizeInBytes;
1328 uint32 numMipLevels;
1329 uint32 multisampleCount;
1333 uint32 arraySize;
1334 uint32 mobPitch;
1335 uint32 pad[5];
1344 uint32 cid;
1355 uint32 sizeInBytes;
1356 uint32 offsetInBytes;
1364 typedef uint32 SVGAScreenTargetFlags;
1370 uint32 width;
1371 uint32 height;
1375 uint32 dpi;
1376 uint32 pad[7];
1402 uint32 value;
1422 uint32 sid;
1424 uint32 offset;
1438 uint32 renderStates[SVGA3D_RS_MAX];
1440 uint32 pad0[2];
1456 uint32 shaders[SVGA3D_NUM_SHADERTYPE_PREDX];
1458 uint32 pad1[3];
1460 uint32 occQueryActive;
1461 uint32 occQueryValue;
1474 uint32 numVertexDecls;
1475 uint32 numVertexStreams;
1476 uint32 numVertexDivisors;
1477 uint32 pad2[30];
1486 uint32 tsColorKey[SVGA3D_NUM_TEXTURE_UNITS];
1487 uint32 textureStages[SVGA3D_NUM_TEXTURE_UNITS][SVGA3D_TS_CONSTANT + 1];
1488 uint32 tsColorKeyEnable[SVGA3D_NUM_TEXTURE_UNITS];
1512 uint32 sizeInBytes;
1513 uint32 validSizeInBytes;
1524 uint32 sizeInBytes;
1525 uint32 validSizeInBytes;
1549 uint32 sizeInBytes;
1578 uint32 sizeInBytes;
1593 uint32 sizeInBytes;
1617 uint32 sid;
1620 uint32 numMipLevels;
1621 uint32 multisampleCount;
1635 uint32 sid;
1647 uint32 sid;
1656 uint32 sid;
1658 uint32 baseLevelPitch;
1676 uint32 sid;
1679 uint32 flags;
1706 uint32 sid;
1732 uint32 sid;
1749 uint32 invertBox;
1776 uint32 sid;
1793 uint32 invertBox;
1806 uint32 cid;
1818 uint32 cid;
1838 uint32 cid;
1840 uint32 validContents;
1853 uint32 cid;
1864 uint32 cid;
1876 uint32 shid;
1878 uint32 sizeInBytes;
1890 uint32 shid;
1892 uint32 offsetInBytes;
1904 uint32 shid;
1912 uint32 cid;
1913 uint32 regStart;
1931 uint32 cid;
1940 uint32 cid;
1943 uint32 offset;
1960 uint32 cid;
1963 uint32 offset;
1973 uint32 mustBeZero;
1974 uint32 initialized;
1983 uint32 gartOffset;
1992 uint32 gartOffset;
1993 uint32 numPages;
2006 uint32 stid;
2007 uint32 width;
2008 uint32 height;
2018 uint32 dpi;
2026 uint32 stid;
2034 uint32 stid;
2043 uint32 stid;
2052 uint32 screenId;
2053 uint32 dead;
2055 uint32 destPitch;
2064 uint32 value;
2065 uint32 mobId;
2066 uint32 mobOffset;