Lines Matching refs:d4
1659 movel #PTR_TABLE_SIZE,%d4
1661 3: tstl %d4
1663 subq #1,%d4
2099 func_start mmu_map,%d0-%d4/%a0-%a4
3325 movel %d3,%d4
3326 swap %d4 /* -> high byte */
3328 andl #0xffff,%d4 /* d4 = screen height in pixels */
3332 mulul %d4,%d6 /* scan line bytes x num scan lines */
3380 movel %d4,%d1 /* screen height in pixels */
3458 movel %d3,%d4
3459 swap %d4
3461 andl #0xffff,%d4 /* d4 = screen height in pixels */
3469 subl %a0@(FONT_DESC_HEIGHT),%d4 /* we're not scrolling the top row! */
3470 mulul %d4,%d6 /* scan line bytes x num scan lines */
3625 func_start console_plot_pixel,%a0-%a1/%d0-%d4
3645 movel %d0,%d4 /* we need the low order 3 bits! */
3649 andb #7,%d4
3650 eorb #7,%d4 /* reverse the x-coordinate w/ screen-bit # */
3653 bsetb %d4,%a1@
3656 bclrb %d4,%a1@
3662 movel %d0,%d4 /* we need the low order 2 bits! */
3666 andb #3,%d4
3667 eorb #3,%d4 /* reverse the x-coordinate w/ screen-bit # */
3668 lsll #1,%d4 /* ! */
3671 bsetb %d4,%a1@
3672 addq #1,%d4
3673 bsetb %d4,%a1@
3676 bclrb %d4,%a1@
3677 addq #1,%d4
3678 bclrb %d4,%a1@
3684 movel %d0,%d4 /* we need the low order bit! */
3688 andb #1,%d4
3689 eorb #1,%d4
3690 lsll #2,%d4 /* ! */
3693 bsetb %d4,%a1@
3694 addq #1,%d4
3695 bsetb %d4,%a1@
3696 addq #1,%d4
3697 bsetb %d4,%a1@
3698 addq #1,%d4
3699 bsetb %d4,%a1@
3702 bclrb %d4,%a1@
3703 addq #1,%d4
3704 bclrb %d4,%a1@
3705 addq #1,%d4
3706 bclrb %d4,%a1@
3707 addq #1,%d4
3708 bclrb %d4,%a1@