Lines Matching refs:Q
7468 fadd.x %fp2,%fp1 # fp1 is Q
7472 fadd.x %fp1,%fp0 # fp0 is S*B1+Q
9362 # Step 2. Set L := expo(X)-expo(Y), k := 0, Q := 0. #
9371 # 3.2 If R > Y, then { R := R - Y, Q := Q + 1} #
9373 # 3.4 k := k + 1, j := j - 1, Q := 2Q, R := 2R. Go to #
9384 # Q := Q + 1, Y := signY*Y }. Go to Step 6. #
9385 # 5.3 This is the tricky case of R = Y/2. If Q is odd, #
9386 # then { Q := Q + 1, signX := -signX }. #
9392 # Step 8. Return signQ, last 7 bits of Q, and R as required. #
9394 # Step 9. At this point, R = 2^(-j)*X - Q Y = Y. Thus, #
9395 # X = 2^(j)*(Q+1)Y. set Q := 2^(j)*(Q+1), #
9396 # R := 0. Return signQ, last 7 bits of Q, and R. #
9484 mov.w %d1,SignQ(%a6) # sign(Q) obtained
9530 clr.l %d3 # D3 is Q
9531 mov.l &0,%a1 # A1 is k; j+k=L, Q=0
9544 #..At this point R = 2^(-L)X; Q = 0; k = 0; and k+j = L
9568 addq.l &1,%d3 # Q := Q + 1
9575 add.l %d3,%d3 # Q := 2Q
9669 addq.l &1,%d3 # Q := Q + 1
9678 #..Get Q
9682 mov.w SignQ(%a6),%d6 # D6 is sign(Q)
9685 and.l &0x0000007F,%d3 # 7 bits of Q
9686 or.l %d6,%d3 # sign and bits of Q
9691 # fmov.l %d6,%fpsr # put Q in fpsr
9692 mov.b %d3,FPSR_QBYTE(%a6) # put Q in fpsr