Lines Matching refs:joystick
31 The joystick driver for Linux provides support for a variety of joysticks
47 send "subscribe linux-joystick Your Name" to subscribe to it.
86 For all joystick drivers to function, you'll need the userland interface
101 In addition to that, you'll need the joystick driver module itself, most
102 usually you'll have an analog joystick:
116 For testing the joystick driver functionality, there is the jstest
121 And it should show a line with the joystick values, which update as you
123 joystick is in the center position. They should not jitter by themselves to
128 If it's not, then there might be a problem. Try to calibrate the joystick,
135 joystick should be autocalibrated by the driver automagically. However, with
141 included in the joystick package to set better correction coefficients than
144 After calibrating the joystick you can verify if you like the new
148 jscal -p /dev/input/js0 > /etc/joystick.cal
152 source /etc/joystick.cal
154 This way, after the next reboot your joystick will remain calibrated. You
176 * 2-axis, 4-button joystick
177 * 3-axis, 4-button joystick
178 * 4-axis, 4-button joystick
181 For other joystick types (more/less axes, hats, and buttons) support
188 'type' is type of the joystick from the table below, defining joysticks
190 entry defining joystick on gameport1 and so on.
194 none | No analog joystick on that port
195 auto | Autodetect joystick
196 2btn | 2-button n-axis joystick
199 fcs | Thrustmaster FCS compatible joystick
205 In case your joystick doesn't fit in any of the above categories, you can
257 although the joystick has only 8. The 9th button is the mode switch on the
258 rear side of the joystick. However, moving it, you'll reset the joystick,
260 joystick will also re-center itself, taking the position it was in during
263 The SideWinder Standard is not a digital joystick, and thus is supported
362 * Genius Flight2000 F-23 joystick
363 * Genius Flight2000 F-31 joystick
384 joysticks. Digitally communicating joystick will work only on port 0, while
392 joystick. This mode is supported by the pcigame.c module. Once loaded the
412 joystick menu and sound card support in the sound menu for your appropriate
428 1 | 1-button digital joystick
430 No more joystick types are supported now, but that should change in the
435 See joystick-parport.txt for more info.
563 Q: Is it possible to connect my old Atari/Commodore/Amiga/console joystick
569 Q: My joystick doesn't work with Quake / Quake 2. What's the cause?
570 A: Quake / Quake 2 don't support joystick. Use joy2key to simulate keypresses
575 The 1.0 driver uses a new, event based approach to the joystick driver.
576 Instead of the user program polling for the joystick values, the joystick
577 driver now reports only any changes of its state. See joystick-api.txt,
578 joystick.h and jstest.c included in the joystick package for more
579 information. The joystick device can be used in either blocking or
583 Any call to the joystick driver using the old interface will return values