Lines Matching refs:as
40 differently labeled on most devices so we define them as NORTH,
46 Furthermore, many gamepads have a fancy branded button that is used as
64 an alias for BTN_SOUTH/BTN_A. It can be used to identify a gamepad as such.
79 and one analog stick. It reports them as if it were a gamepad with only one
100 If only 2 action-buttons are present, they are reported as BTN_SOUTH and
104 If only 3 action-buttons are present, they are reported as (from left
106 If the buttons are aligned perfectly vertically, they are reported as
110 different formations. If diamond-shaped, they are reported as BTN_NORTH,
117 Some of these are available as digital buttons, some as analog buttons. Some
121 Digital buttons are reported as:
123 Analog buttons are reported as:
128 The left analog-stick is reported as ABS_X, ABS_Y. The right analog stick is
129 reported as ABS_RX, ABS_RY. Zero, one or two sticks may be present.
130 If analog-sticks provide digital buttons, they are mapped accordingly as
135 Trigger buttons can be available as digital or analog buttons or both. User-
138 Upper trigger buttons are reported as BTN_TR or ABS_HAT1X (right) and BTN_TL
139 or ABS_HAT1Y (left). Lower trigger buttons are reported as BTN_TR2 or
142 reported as "right" triggers (BTN_TR/ABS_HAT1X).
143 (ABS trigger values start at 0, pressure is reported as positive values)
148 1-button Pad: Mapped as BTN_START
149 2-button Pad: Left button mapped as BTN_SELECT, right button mapped as
152 and meaning. Such buttons are mapped as BTN_MODE. Examples are the Nintendo
156 Rumble is advertised as FF_RUMBLE.