Lines Matching refs:object
11 time attributes and more. Each object is addressed by a 64bit ID, and is
12 contained in a 64bit ID partition. Each object has associated attributes
13 attached to it, which are integral part of the object and provide metadata about
14 the object. The standard defines some common obligatory attributes, but user
21 To use this file system, you need to have an object store to run it on. You
123 * The file system control block (AKA on-disk superblock) resides in an object
126 in-memory superblock structure at mount time. This object is created before
131 * Each file resides in its own object and contains the data (and it will be
136 name, inode #> pairs for files that are found in that directory. The object
138 a bitmap (stored in a separate object). Now they are allocated using a
141 * Each file's control block (AKA on-disk inode) is stored in its object's
145 * Credentials are generated per object (inode and superblock) when they are
147 operations and is used as long as the object remains in memory.
155 flags. OBJ_CREATED is set when we know the object exists on the OSD -
160 - create/delete: delete should wait until the object is created
168 should wait until the object is created on the OSD.
170 - create/truncate: truncate should wait until the object is
173 object is created on the OSD.