Lines Matching refs:hardware
11 The frame buffer device provides an abstraction for the graphics hardware. It
12 represents the frame buffer of some video hardware and allows application
13 software to access the graphics hardware through a well-defined interface, so
14 the software doesn't need to know anything about the low-level (hardware
50 graphics card in addition to the built-in hardware. The corresponding frame
75 some video hardware.
78 the hardware can be queried and set. The color map handling works via ioctls,
82 - You can request unchangeable information about the hardware, like name,
86 - You can request and change variable information about the hardware, like
89 values to meet the hardware's capabilities (or return EINVAL if that isn't
94 existing hardware. The driver does all the computations needed to apply
95 it to the hardware (round it down to less bits, maybe throw away
98 All this hardware abstraction makes the implementation of application programs
101 hardware are organized. XF68_FBDev is a general X server for bitmapped,
102 unaccelerated video hardware. The only thing that has to be built into